/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef CharacterPackets_h__
#define CharacterPackets_h__

#include "Packet.h"

namespace WorldPackets
{
    namespace Character
    {
        class ShowingCloak final : public ClientPacket
        {
        public:
            ShowingCloak(WorldPacket&& packet) : ClientPacket(CMSG_SHOWING_CLOAK, std::move(packet)) { }

            void Read() override;

            bool ShowCloak = false;
        };

        class ShowingHelm final : public ClientPacket
        {
        public:
            ShowingHelm(WorldPacket&& packet) : ClientPacket(CMSG_SHOWING_HELM, std::move(packet)) { }

            void Read() override;

            bool ShowHelm = false;
        };

        class LogoutRequest final : public ClientPacket
        {
        public:
            LogoutRequest(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }

            void Read() override { }
        };

        class LogoutResponse final : public ServerPacket
        {
        public:
            LogoutResponse() : ServerPacket(SMSG_LOGOUT_RESPONSE, 4 + 1) { }

            WorldPacket const* Write() override;

            uint32 LogoutResult = 0;
            bool Instant = false;
        };

        class LogoutComplete final : public ServerPacket
        {
        public:
            LogoutComplete() : ServerPacket(SMSG_LOGOUT_COMPLETE, 0) { }

            WorldPacket const* Write() override { return &_worldPacket; }
        };

        class LogoutCancel final : public ClientPacket
        {
        public:
            LogoutCancel(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }

            void Read() override { }
        };

        class LogoutCancelAck final : public ServerPacket
        {
        public:
            LogoutCancelAck() : ServerPacket(SMSG_LOGOUT_CANCEL_ACK, 0) { }

            WorldPacket const* Write() override { return &_worldPacket; }
        };

        class PlayerLogout final : public ClientPacket
        {
        public:
            PlayerLogout(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }

            void Read() override { }
        };

        class PlayedTimeClient final : public ClientPacket
        {
        public:
            PlayedTimeClient(WorldPacket&& packet) : ClientPacket(CMSG_PLAYED_TIME, std::move(packet)) { }

            void Read() override;

            bool TriggerScriptEvent = false;
        };

        class PlayedTime final : public ServerPacket
        {
        public:
            PlayedTime() : ServerPacket(SMSG_PLAYED_TIME, 9) { }

            WorldPacket const* Write() override;

            uint32 TotalTime = 0;
            uint32 LevelTime = 0;
            bool TriggerScriptEvent = false;
        };
    }
}

#endif // CharacterPackets_h__
