/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef ALL_SCRIPT_OBJECTS_H_
#define ALL_SCRIPT_OBJECTS_H_

#include "AccountScript.h"
#include "AchievementCriteriaScript.h"
#include "AchievementScript.h"
#include "AllBattlegroundScript.h"
#include "AllCommandScript.h"
#include "AllCreatureScript.h"
#include "AllGameObjectScript.h"
#include "AllItemScript.h"
#include "AllMapScript.h"
#include "AllSpellScript.h"
#include "AreaTriggerScript.h"
#include "ArenaScript.h"
#include "ArenaTeamScript.h"
#include "AuctionHouseScript.h"
#include "BattlegroundMapScript.h"
#include "BattlegroundScript.h"
#include "CommandScript.h"
#include "ConditionScript.h"
#include "CreatureScript.h"
#include "DatabaseScript.h"
#include "DynamicObjectScript.h"
#include "ElunaScript.h"
#include "FormulaScript.h"
#include "GameEventScript.h"
#include "GameObjectScript.h"
#include "GlobalScript.h"
#include "GroupScript.h"
#include "GuildScript.h"
#include "InstanceMapScript.h"
#include "ItemScript.h"
#include "LootScript.h"
#include "MailScript.h"
#include "MiscScript.h"
#include "ModuleScript.h"
#include "MovementHandlerScript.h"
#include "OutdoorPvPScript.h"
#include "PetScript.h"
#include "PlayerScript.h"
#include "ServerScript.h"
#include "SpellScriptLoader.h"
#include "TransportScript.h"
#include "UnitScript.h"
#include "VehicleScript.h"
#include "WeatherScript.h"
#include "WorldMapScript.h"
#include "WorldObjectScript.h"
#include "WorldScript.h"

#endif
