/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "ACSoap.h"
#include "AccountMgr.h"
#include "Log.h"
#include "soapH.h"
#include "soapStub.h"
#include "World.h"

void ACSoapThread(const std::string& host, uint16 port)
{
    struct soap soap;
    soap_init(&soap);
    soap_set_imode(&soap, SOAP_C_UTFSTRING);
    soap_set_omode(&soap, SOAP_C_UTFSTRING);

    // check every 3 seconds if world ended
    soap.accept_timeout = 3;
    soap.recv_timeout = 5;
    soap.send_timeout = 5;

    if (!soap_valid_socket(soap_bind(&soap, host.c_str(), port, 100)))
    {
        LOG_ERROR("network.soap", "ACSoap: couldn't bind to %s:%d", host.c_str(), port);
        exit(-1);
    }

    LOG_INFO("network.soap", "ACSoap: bound to http://%s:%d", host.c_str(), port);

    while (!World::IsStopped())
    {
        if (!soap_valid_socket(soap_accept(&soap)))
            continue;   // ran into an accept timeout

        LOG_DEBUG("network.soap", "ACSoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip >> 24) & 0xFF, (int)(soap.ip >> 16) & 0xFF, (int)(soap.ip >> 8) & 0xFF, (int)soap.ip & 0xFF);
        struct soap* thread_soap = soap_copy(&soap);// make a safe copy

        process_message(thread_soap);
    }

    soap_destroy(&soap);
    soap_end(&soap);
    soap_done(&soap);
}

void process_message(struct soap* soap_message)
{
    LOG_TRACE("network.soap", "SOAPWorkingThread::process_message");

    soap_serve(soap_message);
    soap_destroy(soap_message); // dealloc C++ data
    soap_end(soap_message); // dealloc data and clean up
    soap_free(soap_message); // detach soap struct and fre up the memory
}

/*
    Code used for generating stubs:
    int ns1__executeCommand(char* command, char** result);
*/
int ns1__executeCommand(soap* soap, char* command, char** result)
{
    // security check
    if (!soap->userid || !soap->passwd)
    {
        LOG_DEBUG("network.soap", "ACSoap: Client didn't provide login information");
        return 401;
    }

    uint32 accountId = AccountMgr::GetId(soap->userid);
    if (!accountId)
    {
        LOG_DEBUG("network", "ACSoap: Client used invalid username '%s'", soap->userid);
        return 401;
    }

    if (!AccountMgr::CheckPassword(accountId, soap->passwd))
    {
        LOG_DEBUG("network.soap", "ACSoap: invalid password for account '%s'", soap->userid);
        return 401;
    }

    if (AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR)
    {
        LOG_DEBUG("network.soap", "ACSoap: %s's gmlevel is too low", soap->userid);
        return 403;
    }

    if (!command || !*command)
        return soap_sender_fault(soap, "Command can not be empty", "The supplied command was an empty string");

    LOG_DEBUG("network.soap", "ACSoap: got command '%s'", command);
    SOAPCommand connection;

    // commands are executed in the world thread. We have to wait for them to be completed
    {
        // CliCommandHolder will be deleted from world, accessing after queueing is NOT save
        CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished);
        sWorld->QueueCliCommand(cmd);
    }

    // Wait until the command has finished executing
    connection.finishedPromise.get_future().wait();

    // The command has finished executing already
    char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
    if (connection.hasCommandSucceeded())
    {
        *result = printBuffer;
        return SOAP_OK;
    }
    else
        return soap_sender_fault(soap, printBuffer, printBuffer);
}

void SOAPCommand::commandFinished(void* soapconnection, bool success)
{
    SOAPCommand* con = (SOAPCommand*)soapconnection;
    con->setCommandSuccess(success);
}

////////////////////////////////////////////////////////////////////////////////
//
//  Namespace Definition Table
//
////////////////////////////////////////////////////////////////////////////////

struct Namespace namespaces[] =
{
    { "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/", nullptr, nullptr }, // must be first
    { "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/", nullptr, nullptr }, // must be second
    { "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance", nullptr },
    { "xsd", "http://www.w3.org/1999/XMLSchema",          "http://www.w3.org/*/XMLSchema", nullptr },
    { "ns1", "urn:AC", nullptr, nullptr },     // "ns1" namespace prefix
    { nullptr, nullptr, nullptr, nullptr }
};
