/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef LogCommon_h__
#define LogCommon_h__

#include "Define.h"

// EnumUtils: DESCRIBE THIS
enum LogLevel : uint8
{
    LOG_LEVEL_DISABLED,
    LOG_LEVEL_FATAL,
    LOG_LEVEL_ERROR,
    LOG_LEVEL_WARN,
    LOG_LEVEL_INFO,
    LOG_LEVEL_DEBUG,
    LOG_LEVEL_TRACE,

    NUM_ENABLED_LOG_LEVELS = LOG_LEVEL_TRACE, // SKIP
    LOG_LEVEL_INVALID = 0xFF // SKIP
};

// EnumUtils: DESCRIBE THIS
enum AppenderType : uint8
{
    APPENDER_NONE,
    APPENDER_CONSOLE,
    APPENDER_FILE,
    APPENDER_DB,

    APPENDER_INVALID = 0xFF // SKIP
};

enum AppenderFlags : uint8
{
    APPENDER_FLAGS_NONE                          = 0x00,
    APPENDER_FLAGS_PREFIX_TIMESTAMP              = 0x01,
    APPENDER_FLAGS_PREFIX_LOGLEVEL               = 0x02,
    APPENDER_FLAGS_PREFIX_LOGFILTERTYPE          = 0x04,
    APPENDER_FLAGS_USE_TIMESTAMP                 = 0x08,
    APPENDER_FLAGS_MAKE_FILE_BACKUP              = 0x10
};

// Dprecated debug log filters need delte later
enum DebugLogFilters
{
    LOG_FILTER_NONE                     = 0x00000000,
    LOG_FILTER_UNITS                    = 0x00000001,   // Anything related to units that doesn't fit in other categories. ie. creature formations
    LOG_FILTER_PETS                     = 0x00000002,
    LOG_FILTER_VEHICLES                 = 0x00000004,
    LOG_FILTER_TSCR                     = 0x00000008,   // C++ AI, instance scripts, etc.
    LOG_FILTER_DATABASE_AI              = 0x00000010,   // SmartAI, EventAI, CreatureAI
    LOG_FILTER_MAPSCRIPTS               = 0x00000020,
    LOG_FILTER_NETWORKIO                = 0x00000040,   // Anything packet/netcode related
    LOG_FILTER_SPELLS_AURAS             = 0x00000080,
    LOG_FILTER_ACHIEVEMENTSYS           = 0x00000100,
    LOG_FILTER_CONDITIONSYS             = 0x00000200,
    LOG_FILTER_POOLSYS                  = 0x00000400,
    LOG_FILTER_AUCTIONHOUSE             = 0x00000800,
    LOG_FILTER_BATTLEGROUND             = 0x00001000,   // Anything related to arena's and battlegrounds
    LOG_FILTER_OUTDOORPVP               = 0x00002000,
    LOG_FILTER_CHATSYS                  = 0x00004000,
    LOG_FILTER_LFG                      = 0x00008000,
    LOG_FILTER_MAPS                     = 0x00010000,   // Maps, instances, grids, cells, visibility
    LOG_FILTER_PLAYER_LOADING           = 0x00020000,   // Debug output from Player::_Load functions
    LOG_FILTER_PLAYER_ITEMS             = 0x00040000,   // Anything item related
    LOG_FILTER_PLAYER_SKILLS            = 0x00080000,   // Skills related
    LOG_FILTER_LOOT                     = 0x00100000,   // Loot related
    LOG_FILTER_GUILD                    = 0x00200000,   // Guild related
    LOG_FILTER_TRANSPORTS               = 0x00400000,   // Transport related
    LOG_FILTER_WARDEN                   = 0x00800000,   // Warden related
    LOG_FILTER_BATTLEFIELD              = 0x01000000,   // Battlefield related
    LOG_FILTER_MODULES                  = 0x02000000,   // Modules debug
    LOG_FILTER_CLOSE_SOCKET             = 0x04000000,   // Whenever KickPlayer() or CloseSocket() are called
};

#endif // LogCommon_h__
