refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports * fix: build * chore: fix build * chore: size_t -> std::size_t * chore: fix fuckup from previous commit * chore: fix build * chore: fix build * chore: fix build * chore: fix build with std::size_t * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build
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200 changed files with 522 additions and 581 deletions
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@ -158,7 +158,7 @@ bool PoolGroup<T>::CheckPool() const
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template<class T>
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void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, ObjectGuid::LowType guid)
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{
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for (size_t i = 0; i < EqualChanced.size(); ++i)
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for (std::size_t i = 0; i < EqualChanced.size(); ++i)
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{
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// if spawned
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if (spawns.IsActiveObject<T>(EqualChanced[i].guid))
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@ -171,7 +171,7 @@ void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, ObjectGuid::LowType gui
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}
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}
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for (size_t i = 0; i < ExplicitlyChanced.size(); ++i)
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for (std::size_t i = 0; i < ExplicitlyChanced.size(); ++i)
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{
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// spawned
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if (spawns.IsActiveObject<T>(ExplicitlyChanced[i].guid))
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