Move area trigger storage from DBC to database (#742)
Renamed AreaTrigger + related stuff to AreaTriggerTeleport
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43 changed files with 1431 additions and 124 deletions
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@ -23,9 +23,9 @@ class SmartScript
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SmartScript();
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~SmartScript();
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void OnInitialize(WorldObject* obj, AreaTriggerEntry const* at = NULL);
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void OnInitialize(WorldObject* obj, AreaTrigger const* at = NULL);
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void GetScript();
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void FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEntry const* at);
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void FillScript(SmartAIEventList e, WorldObject* obj, AreaTrigger const* at);
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void ProcessEventsFor(SMART_EVENT e, Unit* unit = NULL, uint32 var0 = 0, uint32 var1 = 0, bool bvar = false, const SpellInfo* spell = NULL, GameObject* gob = NULL);
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void ProcessEvent(SmartScriptHolder& e, Unit* unit = NULL, uint32 var0 = 0, uint32 var1 = 0, bool bvar = false, const SpellInfo* spell = NULL, GameObject* gob = NULL);
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@ -267,7 +267,7 @@ class SmartScript
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uint64 meOrigGUID;
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GameObject* go;
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uint64 goOrigGUID;
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AreaTriggerEntry const* trigger;
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AreaTrigger const* trigger;
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SmartScriptType mScriptType;
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uint32 mEventPhase;
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