Core/Text: Add support for BroadcastTextID in creature_text table. (#265)

This commit is contained in:
sucofog 2016-12-02 11:30:39 +01:00 committed by Francesco Borzì
parent 6d740d4ab1
commit 09419e53b8
7 changed files with 53 additions and 27 deletions

View file

@ -648,7 +648,7 @@ public:
if (owner->ToPlayer()->GetGroup())
{
_hasParty = true;
std::string const& text = sCreatureTextMgr->GetLocalizedChatString(me->GetEntry(), 0 /*text group*/, urand(0, 60) /*text id*/, LOCALE_enUS);
std::string const& text = sCreatureTextMgr->GetLocalizedChatString(me->GetEntry(), 0, 0 /*text group*/, urand(0, 60) /*text id*/, LOCALE_enUS);
_data.Initialize(SMSG_MESSAGECHAT, 200); // guess size
_data << uint8(CHAT_MSG_MONSTER_PARTY);