fix(Core/Creature): group members should also follow the movement (#22690)
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@ -3913,5 +3913,8 @@ bool Creature::IsUpdateNeeded()
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if (HasUnitState(UNIT_STATE_EVADE))
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return true;
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if (m_formation && m_formation->GetLeader() != this)
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return true;
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return false;
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}
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