fix(Core/Players): solve issue with hunters never being able to roll need on polearms and properly check conditions to roll on relics (#8148)
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1 changed files with 30 additions and 3 deletions
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@ -2391,10 +2391,37 @@ InventoryResult Player::CanRollForItemInLFG(ItemTemplate const* proto, WorldObje
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if (proto->Class == ITEM_CLASS_WEAPON && GetSkillValue(item_weapon_skills[proto->SubClass]) == 0)
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return EQUIP_ERR_NO_REQUIRED_PROFICIENCY;
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// check for shields
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if ((proto->SubClass == ITEM_SUBCLASS_ARMOR_SHIELD) && !(_class == CLASS_PALADIN || _class == CLASS_WARRIOR || _class == CLASS_SHAMAN))
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if (proto->Class == ITEM_CLASS_ARMOR)
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{
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return EQUIP_ERR_NO_REQUIRED_PROFICIENCY;
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// Check for shields
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if (proto->SubClass == ITEM_SUBCLASS_ARMOR_SHIELD && !(_class == CLASS_PALADIN || _class == CLASS_WARRIOR || _class == CLASS_SHAMAN))
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{
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return EQUIP_ERR_NO_REQUIRED_PROFICIENCY;
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}
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// Check for librams.
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if (proto->SubClass == ITEM_SUBCLASS_ARMOR_LIBRAM && _class != CLASS_PALADIN)
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{
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return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
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}
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// CHeck for idols.
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if (proto->SubClass == ITEM_SUBCLASS_ARMOR_IDOL && _class != CLASS_DRUID)
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{
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return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
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}
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// Check for totems.
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if (proto->SubClass == ITEM_SUBCLASS_ARMOR_TOTEM && _class != CLASS_SHAMAN)
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{
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return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
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}
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// Check for sigils.
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if (proto->SubClass == ITEM_SUBCLASS_ARMOR_SIGIL && _class != CLASS_DEATH_KNIGHT)
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{
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return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
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}
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}
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if (proto->Class == ITEM_CLASS_ARMOR && proto->SubClass > ITEM_SUBCLASS_ARMOR_MISC && proto->SubClass < ITEM_SUBCLASS_ARMOR_BUCKLER &&
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