fix(Scripts/HyjalSummit): Set correct On Death Talk for Archimonde (#24475)

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Gultask 2026-01-19 16:35:46 -03:00 committed by GitHub
parent 36af3bf820
commit 0dec7c1c7c
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@ -215,7 +215,7 @@ struct boss_archimonde : public BossAI
scheduler.CancelAll();
me->SetReactState(REACT_PASSIVE);
DoCastAOE(SPELL_PROTECTION_OF_ELUNE, true);
Talk(SAY_ENRAGE);
Talk(SAY_DEATH);
_enraged = true;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveIdle();