fix(Core): Fixed dead loop. (#9312)

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UltraNix 2021-11-24 14:27:10 +01:00 committed by GitHub
parent bf666becd9
commit 140374e3e0
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@ -446,6 +446,10 @@ void GameObject::Update(uint32 diff)
itr = m_SkillupList.erase(itr);
}
}
else
{
++itr;
}
}
switch (m_lootState)