fix(Scripts/ShadowLabirynth): Fixed Blackheart's Incite Chaos. (#15583)
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2 changed files with 18 additions and 5 deletions
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@ -1977,7 +1977,7 @@ void Player::UpdateCharmedAI()
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if (!target || !IsValidAttackTarget(target))
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{
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target = SelectNearbyTarget(nullptr, 30);
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target = SelectNearbyTarget(nullptr, GetMap()->IsDungeon() ? 100.f : 30.f);
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if (!target)
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{
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if (!HasUnitState(UNIT_STATE_FOLLOW))
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