fix(Core/Spells): add several missing null checks for the DamageInfo struct to fix a crash (#8322)
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13 changed files with 146 additions and 22 deletions
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@ -1305,7 +1305,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 bp = int32(eventInfo.GetDamageInfo()->GetDamage() * 1.5f);
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 bp = static_cast<int32>(damageInfo->GetDamage() * 1.5f);
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GetTarget()->CastCustomSpell(SPELL_DK_BLOOD_GORGED_HEAL, SPELLVALUE_BASE_POINT0, bp, _procTarget, true, nullptr, aurEff);
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}
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