refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
parent
38903b5dfb
commit
1f89282b22
325 changed files with 2348 additions and 2348 deletions
|
|
@ -29,8 +29,8 @@
|
|||
PathGenerator::PathGenerator(const Unit* owner) :
|
||||
_polyLength(0), _type(PATHFIND_BLANK), _useStraightPath(false),
|
||||
_forceDestination(false), _pointPathLimit(MAX_POINT_PATH_LENGTH),
|
||||
_endPosition(G3D::Vector3::zero()), _sourceUnit(owner), _navMesh(NULL),
|
||||
_navMeshQuery(NULL)
|
||||
_endPosition(G3D::Vector3::zero()), _sourceUnit(owner), _navMesh(nullptr),
|
||||
_navMeshQuery(nullptr)
|
||||
{
|
||||
memset(_pathPolyRefs, 0, sizeof(_pathPolyRefs));
|
||||
|
||||
|
|
@ -227,8 +227,8 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
}
|
||||
if (sourceCanSwim)
|
||||
{
|
||||
if ((startPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, NULL)) ||
|
||||
(endPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL)))
|
||||
if ((startPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, nullptr)) ||
|
||||
(endPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, nullptr)))
|
||||
{
|
||||
_type = PATHFIND_NOPATH;
|
||||
return;
|
||||
|
|
@ -253,7 +253,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
}
|
||||
if (sourceCanSwim)
|
||||
{
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, NULL))
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, nullptr))
|
||||
{
|
||||
if (distToStartPoly > MAX_FIXABLE_Z_ERROR)
|
||||
{
|
||||
|
|
@ -264,7 +264,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
|
||||
if (farFromEndPoly)
|
||||
{
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL))
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, nullptr))
|
||||
{
|
||||
BuildShortcut();
|
||||
_type = PATHFIND_NOPATH;
|
||||
|
|
@ -272,7 +272,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL))
|
||||
else if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, nullptr))
|
||||
{
|
||||
if (farFromEndPoly)
|
||||
{
|
||||
|
|
@ -308,7 +308,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
|
||||
return;
|
||||
}
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL))
|
||||
if (LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, nullptr))
|
||||
{
|
||||
if (!sourceCanWalk)
|
||||
{
|
||||
|
|
@ -327,7 +327,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
}
|
||||
|
||||
// if both points are in water
|
||||
if (LIQUID_MAP_NO_WATER != _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, NULL))
|
||||
if (LIQUID_MAP_NO_WATER != _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, nullptr))
|
||||
{
|
||||
BuildShortcut();
|
||||
_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
|
||||
|
|
@ -340,7 +340,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
if (startPoly != endPoly || !endInWaterFar)
|
||||
{
|
||||
float closestPoint[VERTEX_SIZE];
|
||||
if (dtStatusSucceed(_navMeshQuery->closestPointOnPoly(endPoly, endPoint, closestPoint, NULL)))
|
||||
if (dtStatusSucceed(_navMeshQuery->closestPointOnPoly(endPoly, endPoint, closestPoint, nullptr)))
|
||||
{
|
||||
dtVcopy(endPoint, closestPoint);
|
||||
SetActualEndPosition(G3D::Vector3(endPoint[2], endPoint[0], endPoint[1]));
|
||||
|
|
@ -417,7 +417,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
|
||||
// we need any point on our suffix start poly to generate poly-path, so we need last poly in prefix data
|
||||
float suffixEndPoint[VERTEX_SIZE];
|
||||
if (dtStatusFailed(_navMeshQuery->closestPointOnPoly(suffixStartPoly, endPoint, suffixEndPoint, NULL)))
|
||||
if (dtStatusFailed(_navMeshQuery->closestPointOnPoly(suffixStartPoly, endPoint, suffixEndPoint, nullptr)))
|
||||
{
|
||||
// we can hit offmesh connection as last poly - closestPointOnPoly() don't like that
|
||||
// try to recover by using prev polyref
|
||||
|
|
@ -528,7 +528,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
|
|||
for (; i < size; ++i)
|
||||
if (_pathPoints[i].z >= _sourceUnit->GetPositionZ()+0.1f)
|
||||
break;
|
||||
if (i && i != size && LIQUID_MAP_NO_WATER != _sourceUnit->GetBaseMap()->getLiquidStatus(_pathPoints[i-1].x, _pathPoints[i-1].y, _pathPoints[i-1].z, MAP_ALL_LIQUIDS, NULL))
|
||||
if (i && i != size && LIQUID_MAP_NO_WATER != _sourceUnit->GetBaseMap()->getLiquidStatus(_pathPoints[i-1].x, _pathPoints[i-1].y, _pathPoints[i-1].z, MAP_ALL_LIQUIDS, nullptr))
|
||||
for (uint32 j=0; j<i; ++j)
|
||||
_pathPoints[j].z = _sourceUnit->GetPositionZ();
|
||||
}
|
||||
|
|
@ -785,7 +785,7 @@ bool PathGenerator::HaveTile(const G3D::Vector3& p) const
|
|||
if (tx < 0 || ty < 0)
|
||||
return false;
|
||||
|
||||
return (_navMesh->getTileAt(tx, ty, 0) != NULL);
|
||||
return (_navMesh->getTileAt(tx, ty, 0) != nullptr);
|
||||
}
|
||||
|
||||
uint32 PathGenerator::FixupCorridor(dtPolyRef* path, uint32 npath, uint32 maxPath, dtPolyRef const* visited, uint32 nvisited)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue