Archived old sql files, they are now integrated in base
This commit is contained in:
parent
59d568d603
commit
212edb5034
83 changed files with 562801 additions and 423 deletions
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@ -7,7 +7,7 @@
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DROP TABLE IF EXISTS `command`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `command`
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CREATE TABLE `command`
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(
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`name` varchar(50) NOT NULL DEFAULT '',
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`security` tinyint(3) unsigned NOT NULL DEFAULT '0',
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@ -18,7 +18,18 @@ CREATE TABLE `command`
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LOCK TABLES `command` WRITE;
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/*!40000 ALTER TABLE `command` DISABLE KEYS */;
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INSERT INTO `command` (`name`, `security`, `help`) VALUES
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INSERT INTO `command` VALUES
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('account',0,'Syntax: .account\r\n\r\nDisplay the access level of your account and the email adress if you possess the necessary permissions.'),
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('account addon',1,'Syntax: .account addon #addon\nSet expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.'),
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('account create',4,'Syntax: .account create $account $password\r\n\r\nCreate account and set password to it.'),
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('account delete',4,'Syntax: .account delete $account\r\n\r\nDelete account with all characters.'),
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('account lock',0,'Syntax: .account lock [on|off]\n\n Allow login from account only from current used IP or remove this requirement.'),
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('account onlinelist',4,'Syntax: .account onlinelist\r\n\r\nShow list of online accounts.'),
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('account password',0,'Syntax: .account password $old_password $new_password $new_password [$email]\r\n\r\nChange your account password. You may need to check the actual security mode to see if email input is necessary.'),
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('account set',2,'Syntax: .account set $subcommand\nType .account set to see the list of possible subcommands or .help account set $subcommand to see info on subcommands'),
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('account set addon',2,'Syntax: .account set addon [$account] #addon\r\n\r\nSet user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.'),
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('account set gmlevel',4,'Syntax: .account set gmlevel [$account] #level [#realmid]\r\n\r\nSet the security level for targeted player (can\'t be used at self) or for account $name to a level of #level on the realm #realmID.\r\n\r\n#level may range from 0 to 3.\r\n\r\n#reamID may be -1 for all realms.'),
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('account set password',4,'Syntax: .account set password $account $password $password\r\n\r\nSet password for account.'),
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('achievement',2,'Syntax: .achievement $subcommand\nType .achievement to see the list of possible subcommands or .help achievement $subcommand to see info on subcommands'),
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('achievement add',2,'Syntax: .achievement add $achievement\nAdd an achievement to the targeted player.\n$achievement: can be either achievement id or achievement link'),
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('achievement checkall',3,''),
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@ -53,6 +64,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('cast dist',2,'Syntax: .cast dist #spellid [#dist [triggered]]\r\n You will cast spell to pint at distance #dist. If \'trigered\' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.'),
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('cast self',2,'Syntax: .cast self #spellid [triggered]\r\nCast #spellid by target at target itself. If \'trigered\' or part provided then spell casted with triggered flag.'),
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('cast target',2,'Syntax: .cast target #spellid [triggered]\r\n Selected target will cast #spellid to his victim. If \'trigered\' or part provided then spell casted with triggered flag.'),
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('character',2,'Syntax: character $subcommand\n Type .character to see a list of possible subcommands\n or .help character $subcommand to see info on the subcommand.'),
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('character changefaction',2,'Syntax: .character changefaction $name\r\n\r\nChange character faction.'),
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('character changerace',2,'Syntax: .character changerace $name\r\n\r\nChange character race.'),
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('character customize',2,'Syntax: .character customize [$name]\r\n\r\nMark selected in game or by $name in command character for customize at next login.'),
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@ -66,11 +78,21 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('cooldown',2,'Syntax: .cooldown [#spell_id]\r\n\r\nRemove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).'),
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('damage',2,'Syntax: .damage $damage_amount [$school [$spellid]]\r\n\r\nApply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.'),
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('debug',2,'Syntax: .debug $subcommand\nType .debug to see the list of possible subcommands or .help debug $subcommand to see info on subcommands'),
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('debug anim',5,'TODO'),
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('debug areatriggers',3,'Syntax: .debug areatriggers\nToggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger'),
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('debug arena',3,'Syntax: .debug arena\r\n\r\nToggle debug mode for arenas. In debug mode GM can start arena with single player.'),
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('debug bg',3,'Syntax: .debug bg\r\n\r\nToggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.'),
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('debug entervehicle',3,'Syntax: '),
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('debug getitemstate',3,'Syntax: '),
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('debug getitemvalue',3,'Syntax: '),
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('debug getvalue',3,'Syntax: '),
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('debug hostil',1,'Syntax: '),
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('debug itemexpire',3,'Syntax: '),
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('debug lootrecipient',3,'Syntax: '),
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('debug los',3,'Syntax: '),
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('debug Mod32Value',3,'Syntax: .debug Mod32Value #field #value\r\n\r\nAdd #value to field #field of your character.'),
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('debug moveflags',3,'Syntax: .debug moveflags [$newMoveFlags [$newMoveFlags2]]\r\nNo params given will output the current moveflags of the target'),
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('debug play',1,'Syntax: '),
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('debug play cinematic',1,'Syntax: .debug play cinematic #cinematicid\r\n\r\nPlay cinematic #cinematicid for you. You stay at place while your mind fly.\r\n'),
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('debug play movie',1,'Syntax: .debug play movie #movieid\r\n\r\nPlay movie #movieid for you.'),
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('debug play sound',1,'Syntax: .debug play sound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...'),
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@ -88,10 +110,13 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('debug send spellfail',3,''),
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('debug setaurastate',3,''),
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('debug setbit',3,''),
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('debug setitemvalue',3,'Syntax: '),
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('debug setvalue',3,''),
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('debug setvid',3,''),
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('debug spawnvehicle',3,''),
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('debug threat',3,'Syntax: '),
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('debug update',3,''),
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('debug uws',3,'Syntax: '),
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('demorph',1,'Syntax: .demorph\r\n\r\nDemorph the selected player.'),
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('dev',3,'Syntax: .dev [on/off]\r\n\r\nEnable or Disable in game Dev tag or show current state if on/off not provided.'),
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('die',2,'Syntax: .die\r\n\r\nKill the selected player. If no player is selected, it will kill you.'),
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@ -106,6 +131,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('gm',2,'Syntax: .gm [on/off]\r\n\r\nEnable or Disable in game GM MODE or show current state of on/off not provided.'),
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('gm chat',2,'Syntax: .gm chat [on/off]\r\n\r\nEnable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.'),
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('gm fly',2,'Syntax: .gm fly [on/off]\r\nEnable/disable gm fly mode.'),
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('gm ingame',0,'Syntax: .gm ingame\r\n\r\nDisplay a list of available in game Game Masters.'),
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('gm list',1,'Syntax: .gm list\r\n\r\nDisplay a list of all Game Masters accounts and security levels.'),
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('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),
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('gmannounce',2,'Syntax: .gmannounce $announcement\r\nSend an announcement to online Gamemasters.'),
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@ -129,7 +155,9 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('gobject info',1,'Syntax: .gobject info [$object_entry]\r \r Query Gameobject information for selected gameobject or given entry.'),
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('gobject move',3,'Syntax: .gobject move #goguid [#x #y #z]\r\n\r\nMove gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).'),
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('gobject near',1,'Syntax: .gobject near [#distance]\r\n\r\nOutput gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.'),
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('gobject set',3,'Syntax: '),
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('gobject set phase',3,'Syntax: .gobject set phase #guid #phasemask\r\n\r\nGameobject with DB guid #guid phasemask changed to #phasemask with related world vision update for players. Gameobject state saved to DB and persistent.'),
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('gobject set state',3,'Syntax: '),
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('gobject target',1,'Syntax: .gobject target [#go_id|#go_name_part]\r\n\r\nLocate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.'),
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('gobject turn',3,'Syntax: .gobject turn #goguid \r\n\r\nSet for gameobject #goguid orientation same as current character orientation.'),
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('gps',1,'Syntax: .gps [$name|$shift-link]\r\n\r\nDisplay the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id'),
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@ -206,6 +234,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('lookup taxinode',1,'Syntax: .lookup taxinode $substring\r\n\r\nSearch and output all taxinodes with provide $substring in name.'),
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('lookup tele',1,'Syntax: .lookup tele $substring\r\n\r\nSearch and output all .tele command locations with provide $substring in name.'),
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('lookup title',1,'Syntax: .lookup title $$namepart\r\n\r\nLooks up a title by $namepart, and returns all matches with their title ID\'s and index\'s.'),
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('mailbox',1,'Syntax: .mailbox\r\n\r\nShow your mailbox content.'),
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('maxskill',2,'Syntax: .maxskill\r\nSets all skills of the targeted player to their maximum values for its current level.'),
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('modify',2,'Syntax: .modify $subcommand\nType .modify to see the list of possible subcommands or .help modify $subcommand to see info on subcommands'),
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('modify arenapoints',2,'Syntax: .modify arenapoints #value\r\nAdd $amount arena points to the selected player.'),
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@ -251,8 +280,10 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('npc follow stop',2,'Syntax: .npc follow stop\r\n\r\nSelected creature (non pet) stop follow you.'),
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('npc info',1,'Syntax: .npc info\r\n\r\nDisplay a list of details for the selected creature.\r\n\r\nThe list includes:\r\n- GUID, Faction, NPC flags, Entry ID, Model ID,\r\n- Level,\r\n- Health (current/maximum),\r\n\r\n- Field flags, dynamic flags, faction template, \r\n- Position information,\r\n- and the creature type, e.g. if the creature is a vendor.'),
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('npc move',3,'Syntax: .npc move [#creature_guid]\r\n\r\nMove the targeted creature spawn point to your coordinates.'),
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('npc near',2,'Syntax: '),
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('npc playemote',2,'Syntax: .npc playemote #emoteid\r\n\r\nMake the selected creature emote with an emote of id #emoteid.'),
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('npc say',2,'Syntax: .npc say $message\nMake selected creature say specified message.'),
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('npc set',3,'Syntax: '),
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('npc set allowmove',5,'Syntax: .npc set allowmove\r\n\r\nEnable or disable movement creatures in world. Not implemented.'),
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('npc set data',3,'Syntax: .npc set data $field $data\nSets data for the selected creature. Used for testing Scripting'),
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('npc set entry',3,'Syntax: .npc set entry $entry\nSwitch selected creature with another entry from creature_template. - New creature.id value not saved to DB.'),
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@ -265,6 +296,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('npc set phase',3,'Syntax: .npc set phase #phasemask\r\n\r\nSelected unit or pet phasemask changed to #phasemask with related world vision update for players. In creature case state saved to DB and persistent. In pet case change active until in game phase changed for owner, owner re-login, or GM-mode enable/disable..'),
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('npc set spawndist',3,'Syntax: .npc set spawndist #dist\r\n\r\nAdjust spawndistance of selected creature to dist.'),
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('npc set spawntime',3,'Syntax: .npc set spawntime #time \r\n\r\nAdjust spawntime of selected creature to time.'),
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('npc tame',2,'Syntax: '),
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('npc textemote',2,'Syntax: .npc textemote #emoteid\r\n\r\nMake the selected creature to do textemote with an emote of id #emoteid.'),
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('npc whisper',2,'Syntax: .npc whisper #playerguid #text\r\nMake the selected npc whisper #text to #playerguid.'),
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('npc yell',2,'Syntax: .npc yell $message\nMake selected creature yell specified message.'),
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@ -304,6 +336,8 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('reload areatrigger_teleport',3,'Syntax: .reload areatrigger_teleport\nReload areatrigger_teleport table.'),
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('reload auctions',3,'Syntax: .reload auctions\nReload dynamic data tables from the database.'),
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('reload autobroadcast',3,'Syntax: .reload autobroadcast\nReload autobroadcast table.'),
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('reload battleground_template',3,'Syntax: .reload battleground_template\r\nReload Battleground Templates.'),
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('reload broadcast_text',3,'Syntax: .reload broadcast_text\r\n\r\nReload broadcast_text table.'),
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('reload command',3,'Syntax: .reload command\nReload command table.'),
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('reload conditions',3,'Reload conditions table.'),
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('reload config',3,'Syntax: .reload config\r\n\r\nReload config settings (by default stored in trinityd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.'),
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@ -319,6 +353,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('reload event_scripts',3,'Syntax: .reload event_scripts\nReload event_scripts table.'),
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('reload fishing_loot_template',3,'Syntax: .reload fishing_loot_template\nReload fishing_loot_template table.'),
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('reload gameobject_loot_template',3,'Syntax: .reload gameobject_loot_template\nReload gameobject_loot_template table.'),
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('reload gameobject_questender',3,'Syntax: .reload gameobject_questender\\nReload gameobject_questender table.'),
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('reload gameobject_queststarter',3,'Syntax: .reload gameobject_queststarter\nReload gameobject_queststarter table.'),
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('reload game_graveyard_zone',3,'Syntax: .reload game_graveyard_zone\nReload game_graveyard_zone table.'),
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('reload game_tele',3,'Syntax: .reload game_tele\nReload game_tele table.'),
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@ -342,6 +377,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('reload mail_level_reward',3,'Syntax: .reload mail_level_reward\nReload mail_level_reward table.'),
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('reload mail_loot_template',3,'Syntax: .reload quest_mail_loot_template\nReload quest_mail_loot_template table.'),
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('reload milling_loot_template',3,'Syntax: .reload milling_loot_template\nReload milling_loot_template table.'),
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('reload npc_spellclick_spells',3,'Syntax: '),
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('reload npc_trainer',3,'Syntax: .reload npc_trainer\nReload npc_trainer table.'),
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('reload npc_vendor',3,'Syntax: .reload npc_vendor\nReload npc_vendor table.'),
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('reload page_text',3,'Syntax: .reload page_text\nReload page_text table.'),
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@ -388,6 +424,7 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('revive',2,'Syntax: .revive\r\n\r\nRevive the selected player. If no player is selected, it will revive you.'),
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('save',0,'Syntax: .save\r\n\r\nSaves your character.'),
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('saveall',2,'Syntax: .saveall\r\n\r\nSave all characters in game.'),
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('send',2,'Syntax: send $subcommand\n Type .send to see a list of possible subcommands\n or .help send $subcommand to see info on the subcommand.'),
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('send items',2,'Syntax: .send items #playername \"#subject\" \"#text\" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in \"\". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
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('send mail',2,'Syntax: .send mail #playername \"#subject\" \"#text\"\r\n\r\nSend a mail to a player. Subject and mail text must be in \"\".'),
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('send message',3,'Syntax: .send message $playername $message\r\n\r\nSend screen message to player from ADMINISTRATOR.'),
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@ -429,16 +466,25 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('ticket close',2,'Usage: .ticket close $ticketid.\r\nCloses the specified ticket. Does not delete permanently.'),
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('ticket closedlist',2,'Displays a list of closed GM tickets.'),
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('ticket comment',2,'Usage: .ticket comment $ticketid $comment.\r\nAllows the adding or modifying of a comment to the specified ticket.'),
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('ticket complete',2,'Syntax: '),
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('ticket delete',3,'Usage: .ticket delete $ticketid.\r\nDeletes the specified ticket permanently. Ticket must be closed first.'),
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('ticket escalate',2,'Syntax: '),
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('ticket escalatedlist',2,'Syntax: '),
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('ticket list',2,'Displays a list of open GM tickets.'),
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('ticket onlinelist',2,'Displays a list of open GM tickets whose owner is online.'),
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('ticket reset',4,'Syntax: .ticket reset\nRemoves all closed tickets and resets the counter, if no pending open tickets are existing.'),
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('ticket response',2,'Syntax: '),
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('ticket response append',2,'Syntax: '),
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('ticket response appendln',2,'Syntax: '),
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('ticket togglesystem',3,'Syntax: '),
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('ticket unassign',2,'Usage: .ticket unassign $ticketid.\r\nUnassigns the specified ticket from the current assigned Game Master.'),
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('ticket viewid',2,'Usage: .ticket viewid $ticketid.\r\nReturns details about specified ticket. Ticket must be open and not deleted.'),
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('ticket viewname',2,'Usage: .ticket viewname $creatorname. \r\nReturns details about specified ticket. Ticket must be open and not deleted.'),
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('titles',2,'Syntax: '),
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('titles add',2,'Syntax: .titles add #title\r\nAdd title #title (id or shift-link) to known titles list for selected player.'),
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('titles current',2,'Syntax: .titles current #title\r\nSet title #title (id or shift-link) as current selected titl for selected player. If title not in known title list for player then it will be added to list.'),
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('titles remove',2,'Syntax: .titles remove #title\r\nRemove title #title (id or shift-link) from known titles list for selected player.'),
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('titles set',2,'Syntax: '),
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('titles set mask',2,'Syntax: .titles set mask #mask\r\n\r\nAllows user to use all titles from #mask.\r\n\r\n #mask=0 disables the title-choose-field'),
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('unaura',2,'Syntax: .unaura #spellid\r\n\r\nRemove aura due to spell #spellid from the selected Unit.'),
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('unban',2,'Syntax: .unban $subcommand\nType .unban to see the list of possible subcommands or .help unban $subcommand to see info on subcommands'),
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@ -454,61 +500,15 @@ INSERT INTO `command` (`name`, `security`, `help`) VALUES
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('unstuck',2,'Syntax: .unstuck $playername [inn/graveyard/startzone]\n\nTeleports specified player to specified location. Default location is player\'s current hearth location.'),
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('wchange',3,'Syntax: .wchange #weathertype #status\r\n\r\nSet current weather to #weathertype with an intensity of #status.\r\n\r\n#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.'),
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('whispers',1,'Syntax: .whispers on|off\r\nEnable/disable accepting whispers by GM from players. By default use trinityd.conf setting.'),
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('wp',3,'Syntax: wp $subcommand\n Type .wp to see a list of possible subcommands\n or .help wp $subcommand to see info on the subcommand.'),
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('wp add',3,'Syntax: .wp add\r\n\r\nAdd a waypoint for the selected creature at your current position.'),
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('wp event',3,'Syntax: .wp event $subcommand\nType .path event to see the list of possible subcommands or .help path event $subcommand to see info on subcommands.'),
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('wp load',3,'Syntax: .wp load $pathid\nLoad pathid number for selected creature. Creature must have no waypoint data.'),
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('wp modify',3,'Syntax: '),
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('wp reload',3,'Syntax: .wp reload $pathid\nLoad path changes ingame - IMPORTANT: must be applied first for new paths before .wp load #pathid '),
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('wp show',3,'Syntax: .wp show $option\nOptions:\non $pathid (or selected creature with loaded path) - Show path\noff - Hide path\ninfo $slected_waypoint - Show info for selected waypoint.'),
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('wp unload',3,'Syntax: .wp unload\nUnload path for selected creature.'),
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('wpgps',4,'Syntax: .wpgps\n\nOutput current position to sql developer log as partial SQL query to be used in pathing'),
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('account create',4,'Syntax: .account create $account $password\r\n\r\nCreate account and set password to it.'),
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('account delete',4,'Syntax: .account delete $account\r\n\r\nDelete account with all characters.'),
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('account onlinelist',4,'Syntax: .account onlinelist\r\n\r\nShow list of online accounts.'),
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('account password',0,'Syntax: .account password $old_password $new_password $new_password [$email]\r\n\r\nChange your account password. You may need to check the actual security mode to see if email input is necessary.'),
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('account set addon',2,'Syntax: .account set addon [$account] #addon\r\n\r\nSet user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.'),
|
||||
('account set gmlevel',4,'Syntax: .account set gmlevel [$account] #level [#realmid]\r\n\r\nSet the security level for targeted player (can\'t be used at self) or for account $name to a level of #level on the realm #realmID.\r\n\r\n#level may range from 0 to 3.\r\n\r\n#reamID may be -1 for all realms.'),
|
||||
('account set password',4,'Syntax: .account set password $account $password $password\r\n\r\nSet password for account.'),
|
||||
('account set',2,'Syntax: .account set $subcommand\nType .account set to see the list of possible subcommands or .help account set $subcommand to see info on subcommands'),
|
||||
('account',0,'Syntax: .account\r\n\r\nDisplay the access level of your account and the email adress if you possess the necessary permissions.'),
|
||||
('gm ingame',5,'Syntax: .gm ingame\r\n\r\nDisplay a list of available in game Game Masters.'),
|
||||
('account addon',1,'Syntax: .account addon #addon\nSet expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.'),
|
||||
('mailbox',1,'Syntax: .mailbox\r\n\r\nShow your mailbox content.'),
|
||||
('reload gameobject_questender',3,'Syntax: .reload gameobject_questender\\nReload gameobject_questender table.'),
|
||||
('npc evade',2,'Syntax: .npc evade [reason] [force]\nMakes the targeted NPC enter evade mode.\nDefaults to specifying EVADE_REASON_OTHER, override this by providing the reason string (ex.: .npc evade EVADE_REASON_BOUNDARY).\nSpecify \'force\' to clear any pre-existing evade state before evading - this may cause weirdness, use at your own risk.'),
|
||||
('account lock',0,'Syntax: .account lock [on|off]\n\n Allow login from account only from current used IP or remove this requirement.'),
|
||||
('character',2,'Syntax: character $subcommand\n Type .character to see a list of possible subcommands\n or .help character $subcommand to see info on the subcommand.'),
|
||||
('debug anim',5,'TODO'),
|
||||
('debug entervehicle',3,'Syntax: '),
|
||||
('debug getitemstate',3,'Syntax: '),
|
||||
('debug getitemvalue',3,'Syntax: '),
|
||||
('debug getvalue',3,'Syntax: '),
|
||||
('debug hostil',1,'Syntax: '),
|
||||
('debug itemexpire',3,'Syntax: '),
|
||||
('debug lootrecipient',3,'Syntax: '),
|
||||
('debug los',3,'Syntax: '),
|
||||
('debug play',1,'Syntax: '),
|
||||
('debug send chatmessage',3,'Syntax: '),
|
||||
('debug setitemvalue',3,'Syntax: '),
|
||||
('debug threat',3,'Syntax: '),
|
||||
('debug uws',3,'Syntax: '),
|
||||
('gobject set',3,'Syntax: '),
|
||||
('gobject set state',3,'Syntax: '),
|
||||
('send',2,'Syntax: send $subcommand\n Type .send to see a list of possible subcommands\n or .help send $subcommand to see info on the subcommand.'),
|
||||
('npc set',3,'Syntax: '),
|
||||
('npc near',2,'Syntax: '),
|
||||
('npc tame',2,'Syntax: '),
|
||||
('reload npc_spellclick_spells',3,'Syntax: '),
|
||||
('ticket complete',2,'Syntax: '),
|
||||
('ticket escalate',2,'Syntax: '),
|
||||
('ticket escalatedlist',2,'Syntax: '),
|
||||
('ticket response',2,'Syntax: '),
|
||||
('ticket response append',2,'Syntax: '),
|
||||
('ticket response appendln',2,'Syntax: '),
|
||||
('ticket togglesystem',3,'Syntax: '),
|
||||
('titles',2,'Syntax: '),
|
||||
('titles set',2,'Syntax: '),
|
||||
('wp',3,'Syntax: wp $subcommand\n Type .wp to see a list of possible subcommands\n or .help wp $subcommand to see info on the subcommand.'),
|
||||
('wp modify',3,'Syntax: ');
|
||||
('wpgps',4,'Syntax: .wpgps\n\nOutput current position to sql developer log as partial SQL query to be used in pathing');
|
||||
/*!40000 ALTER TABLE `command` ENABLE KEYS */;
|
||||
UNLOCK TABLES;
|
||||
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue