fix(Scripts/ICC): Ball of Flames Proc stack drop on hit (#25483)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
This commit is contained in:
blinkysc 2026-04-16 10:42:29 -05:00 committed by GitHub
parent a056db5bfd
commit 23ce3fd29e
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2 changed files with 26 additions and 1 deletions

View file

@ -0,0 +1,10 @@
--
-- Ball of Flames Proc (ICC Prince Valanar):
-- ensure the spell script is registered so the new AuraScript
-- decrements a stack each time the ball hits a player.
DELETE FROM `spell_script_names` WHERE `spell_id` IN (71756, 72782, 72783, 72784) AND `ScriptName`='spell_taldaram_ball_of_inferno_flame';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(71756, 'spell_taldaram_ball_of_inferno_flame'),
(72782, 'spell_taldaram_ball_of_inferno_flame'),
(72783, 'spell_taldaram_ball_of_inferno_flame'),
(72784, 'spell_taldaram_ball_of_inferno_flame');

View file

@ -1543,6 +1543,21 @@ class spell_taldaram_ball_of_inferno_flame : public SpellScript
}
};
class spell_taldaram_ball_of_inferno_flame_aura : public AuraScript
{
PrepareAuraScript(spell_taldaram_ball_of_inferno_flame_aura);
void HandleStackDrop(ProcEventInfo& /*eventInfo*/)
{
ModStackAmount(-1);
}
void Register() override
{
OnProc += AuraProcFn(spell_taldaram_ball_of_inferno_flame_aura::HandleStackDrop);
}
};
class spell_valanar_kinetic_bomb : public SpellScript
{
PrepareSpellScript(spell_valanar_kinetic_bomb);
@ -1704,7 +1719,7 @@ void AddSC_boss_blood_prince_council()
RegisterSpellScript(spell_blood_council_shadow_prison_damage);
RegisterSpellScript(spell_taldaram_glittering_sparks);
RegisterSpellScript(spell_taldaram_summon_flame_ball);
RegisterSpellScript(spell_taldaram_ball_of_inferno_flame);
RegisterSpellAndAuraScriptPair(spell_taldaram_ball_of_inferno_flame, spell_taldaram_ball_of_inferno_flame_aura);
RegisterSpellAndAuraScriptPair(spell_valanar_kinetic_bomb, spell_valanar_kinetic_bomb_aura);
RegisterSpellScript(spell_valanar_kinetic_bomb_absorb_aura);
RegisterSpellScript(spell_valanar_kinetic_bomb_knockback);