fix(gobject): elevator bug + prevent bugs related to faction and flags (#1402)
- Closes #1396
This commit is contained in:
parent
002f24aadb
commit
264dd0c65a
3 changed files with 6 additions and 5 deletions
|
|
@ -1890,7 +1890,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId)
|
|||
else
|
||||
{
|
||||
// xinef: set faction of gameobject, if no faction - assume hostile
|
||||
trigger->setFaction(GetGOInfo()->faction ? GetGOInfo()->faction : 14);
|
||||
trigger->setFaction(GetTemplateAddon() && GetTemplateAddon()->faction ? GetTemplateAddon()->faction : 14);
|
||||
// Set owner guid for target if no owner availble - needed by trigger auras
|
||||
// - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell())
|
||||
// xinef: set proper orientation, fixes cast against stealthed targets
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue