refactor(Core): replace NULL with nullptr (#4593)
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231 changed files with 923 additions and 923 deletions
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@ -562,7 +562,7 @@ public:
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if (!playerTarget)
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return;
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Creature* lastSpawnedGuard = SpawnedGUID == 0 ? NULL : GetSummonedGuard();
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Creature* lastSpawnedGuard = SpawnedGUID == 0 ? nullptr : GetSummonedGuard();
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// prevent calling ObjectAccessor::GetUnit at next MoveInLineOfSight call - speedup
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if (!lastSpawnedGuard)
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