fix(Core): Fix build - C3848 compile error (#2194)
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1 changed files with 1 additions and 1 deletions
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@ -653,7 +653,7 @@ void BattlegroundQueue::UpdateEvents(uint32 diff)
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m_events.Update(diff);
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}
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struct BgEmptinessComp { bool operator()(Battleground* const& bg1, Battleground* const& bg2) { return ((float)bg1->GetMaxFreeSlots() / (float)bg1->GetMaxPlayersPerTeam()) > ((float)bg2->GetMaxFreeSlots() / (float)bg2->GetMaxPlayersPerTeam()); } };
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struct BgEmptinessComp { bool operator()(Battleground* const& bg1, Battleground* const& bg2) const { return ((float)bg1->GetMaxFreeSlots() / (float)bg1->GetMaxPlayersPerTeam()) > ((float)bg2->GetMaxFreeSlots() / (float)bg2->GetMaxPlayersPerTeam()); } };
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typedef std::set<Battleground*, BgEmptinessComp> BattlegroundNeedSet;
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void BattlegroundQueue::BattlegroundQueueUpdate(BattlegroundBracketId bracket_id, uint8 actionMask, bool isRated, uint32 arenaRatedTeamId)
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