refactor(Core/Misc): Define & Rename Attributes and flags (#5193)

This commit is contained in:
Kitzunu 2021-04-15 14:16:39 +02:00 committed by GitHub
parent 0a12aed4bb
commit 33aeadf8b6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
27 changed files with 224 additions and 224 deletions

View file

@ -2817,7 +2817,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
// Increase Diminishing on unit, current informations for actually casts will use values above
if ((type == DRTYPE_PLAYER && (
unit->GetCharmerOrOwnerPlayerOrPlayerItself() || flagsExtra & CREATURE_FLAG_EXTRA_ALL_DIMINISH || (m_diminishGroup == DIMINISHING_TAUNT && (flagsExtra & CREATURE_FLAG_EXTRA_TAUNT_DIMINISH))
unit->GetCharmerOrOwnerPlayerOrPlayerItself() || flagsExtra & CREATURE_FLAG_EXTRA_ALL_DIMINISH || (m_diminishGroup == DIMINISHING_TAUNT && (flagsExtra & CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS))
)) || type == DRTYPE_ALL)
unit->IncrDiminishing(m_diminishGroup);
}