fix(Scripts/Karazhan): Fix fear immunity for Strawman (#17307)
This commit is contained in:
parent
7dd9ca01c5
commit
3a51249bf5
2 changed files with 3 additions and 1 deletions
|
|
@ -0,0 +1,2 @@
|
|||
--
|
||||
UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|16 WHERE `entry` = 17543;
|
||||
|
|
@ -508,7 +508,7 @@ struct boss_strawman : public ScriptedAI
|
|||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* Spell) override
|
||||
{
|
||||
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && (!(rand() % 10)))
|
||||
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && roll_chance_i(10))
|
||||
{
|
||||
/*
|
||||
if (not direct damage(aoe, dot))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue