fix(Core/Spells): improve displaying spell category cooldowns in client UI. (#8172)
This commit is contained in:
parent
60fb2c38f8
commit
3aadaa6d0f
1 changed files with 1 additions and 1 deletions
|
|
@ -10225,7 +10225,7 @@ void Player::AddSpellAndCategoryCooldowns(SpellInfo const* spellInfo, uint32 ite
|
|||
continue;
|
||||
}
|
||||
|
||||
_AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, true);
|
||||
_AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, !spellInfo->IsCooldownStartedOnEvent() && catrec && rec && catrec != rec);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue