feat(DB): release ACDB 7.0.0 (#12811)

* feat(DB): release ACDB 7.0.0

* cleanup

* we try sourcery
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Kitzunu 2022-08-21 12:31:37 +02:00 committed by GitHub
parent 4cd3b9c203
commit 3daa8e2146
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739 changed files with 197091 additions and 167873 deletions

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@ -15,38 +15,38 @@
-- Dumpar struktur för tabell acore_world.spellvisual_dbc
DROP TABLE IF EXISTS `spellvisual_dbc`;
CREATE TABLE IF NOT EXISTS `spellvisual_dbc` (
`ID` INT NOT NULL DEFAULT 0,
`PrecastKit` INT NOT NULL DEFAULT 0,
`CastKit` INT NOT NULL DEFAULT 0,
`ImpactKit` INT NOT NULL DEFAULT 0,
`StateKit` INT NOT NULL DEFAULT 0,
`StateDoneKit` INT NOT NULL DEFAULT 0,
`ChannelKit` INT NOT NULL DEFAULT 0,
`HasMissile` INT NOT NULL DEFAULT 0,
`MissileModel` INT NOT NULL DEFAULT 0,
`MissilePathType` INT NOT NULL DEFAULT 0,
`MissileDestinationAttachment` INT NOT NULL DEFAULT 0,
`MissileSound` INT NOT NULL DEFAULT 0,
`AnimEventSoundID` INT NOT NULL DEFAULT 0,
`Flags` INT NOT NULL DEFAULT 0,
`CasterImpactKit` INT NOT NULL DEFAULT 0,
`TargetImpactKit` INT NOT NULL DEFAULT 0,
`MissileAttachment` INT NOT NULL DEFAULT 0,
`MissileFollowGroundHeight` INT NOT NULL DEFAULT 0,
`MissileFollowGroundDropSpeed` INT NOT NULL DEFAULT 0,
`MissileFollowGroundApproach` INT NOT NULL DEFAULT 0,
`MissileFollowGroundFlags` INT NOT NULL DEFAULT 0,
`MissileMotion` INT NOT NULL DEFAULT 0,
`MissileTargetingKit` INT NOT NULL DEFAULT 0,
`InstantAreaKit` INT NOT NULL DEFAULT 0,
`ImpactAreaKit` INT NOT NULL DEFAULT 0,
`PersistentAreaKit` INT NOT NULL DEFAULT 0,
`MissileCastOffsetX` float NOT NULL DEFAULT 0,
`MissileCastOffsetY` float NOT NULL DEFAULT 0,
`MissileCastOffsetZ` float NOT NULL DEFAULT 0,
`MissileImpactOffsetX` float NOT NULL DEFAULT 0,
`MissileImpactOffsetY` float NOT NULL DEFAULT 0,
`MissileImpactOffsetZ` float NOT NULL DEFAULT 0,
`ID` int NOT NULL DEFAULT '0',
`PrecastKit` int NOT NULL DEFAULT '0',
`CastKit` int NOT NULL DEFAULT '0',
`ImpactKit` int NOT NULL DEFAULT '0',
`StateKit` int NOT NULL DEFAULT '0',
`StateDoneKit` int NOT NULL DEFAULT '0',
`ChannelKit` int NOT NULL DEFAULT '0',
`HasMissile` int NOT NULL DEFAULT '0',
`MissileModel` int NOT NULL DEFAULT '0',
`MissilePathType` int NOT NULL DEFAULT '0',
`MissileDestinationAttachment` int NOT NULL DEFAULT '0',
`MissileSound` int NOT NULL DEFAULT '0',
`AnimEventSoundID` int NOT NULL DEFAULT '0',
`Flags` int NOT NULL DEFAULT '0',
`CasterImpactKit` int NOT NULL DEFAULT '0',
`TargetImpactKit` int NOT NULL DEFAULT '0',
`MissileAttachment` int NOT NULL DEFAULT '0',
`MissileFollowGroundHeight` int NOT NULL DEFAULT '0',
`MissileFollowGroundDropSpeed` int NOT NULL DEFAULT '0',
`MissileFollowGroundApproach` int NOT NULL DEFAULT '0',
`MissileFollowGroundFlags` int NOT NULL DEFAULT '0',
`MissileMotion` int NOT NULL DEFAULT '0',
`MissileTargetingKit` int NOT NULL DEFAULT '0',
`InstantAreaKit` int NOT NULL DEFAULT '0',
`ImpactAreaKit` int NOT NULL DEFAULT '0',
`PersistentAreaKit` int NOT NULL DEFAULT '0',
`MissileCastOffsetX` float NOT NULL DEFAULT '0',
`MissileCastOffsetY` float NOT NULL DEFAULT '0',
`MissileCastOffsetZ` float NOT NULL DEFAULT '0',
`MissileImpactOffsetX` float NOT NULL DEFAULT '0',
`MissileImpactOffsetY` float NOT NULL DEFAULT '0',
`MissileImpactOffsetZ` float NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4;