fix(core/dbc): improve ChrRace DBC handling (#14843)

Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508

Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
This commit is contained in:
M'Dic 2023-04-27 19:29:33 -04:00 committed by GitHub
parent e19d3be755
commit 3eae4c5713
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
26 changed files with 167 additions and 126 deletions

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@ -0,0 +1,2 @@
DROP TABLE IF EXISTS `chrraces_dbc`;
CREATE TABLE `chrraces_dbc` ( `ID` INT NOT NULL DEFAULT '0', `Flags` INT NOT NULL DEFAULT '0', `FactionID` INT NOT NULL DEFAULT '0', `ExplorationSoundID` INT NOT NULL DEFAULT '0', `MaleDisplayId` INT NOT NULL DEFAULT '0', `FemaleDisplayId` INT NOT NULL DEFAULT '0', `ClientPrefix` TEXT NULL, `BaseLanguage` INT NOT NULL DEFAULT '0', `CreatureType` INT NOT NULL DEFAULT '0', `ResSicknessSpellID` INT NOT NULL DEFAULT '0', `SplashSoundID` INT NOT NULL DEFAULT '0', `ClientFilestring` TEXT NULL, `CinematicSequenceID` INT NOT NULL DEFAULT '0', `Alliance` INT NOT NULL DEFAULT '0', `Name_Lang_enUS` TEXT NULL, `Name_Lang_enGB` TEXT NULL, `Name_Lang_koKR` TEXT NULL, `Name_Lang_frFR` TEXT NULL, `Name_Lang_deDE` TEXT NULL, `Name_Lang_enCN` TEXT NULL, `Name_Lang_zhCN` TEXT NULL, `Name_Lang_enTW` TEXT NULL, `Name_Lang_zhTW` TEXT NULL, `Name_Lang_esES` TEXT NULL, `Name_Lang_esMX` TEXT NULL, `Name_Lang_ruRU` TEXT NULL, `Name_Lang_ptPT` TEXT NULL, `Name_Lang_ptBR` TEXT NULL, `Name_Lang_itIT` TEXT NULL, `Name_Lang_Unk` TEXT NULL, `Name_Lang_Mask` INT UNSIGNED NOT NULL DEFAULT '0', `Name_Female_Lang_enUS` TEXT NULL, `Name_Female_Lang_enGB` TEXT NULL, `Name_Female_Lang_koKR` TEXT NULL, `Name_Female_Lang_frFR` TEXT NULL, `Name_Female_Lang_deDE` TEXT NULL, `Name_Female_Lang_enCN` TEXT NULL, `Name_Female_Lang_zhCN` TEXT NULL, `Name_Female_Lang_enTW` TEXT NULL, `Name_Female_Lang_zhTW` TEXT NULL, `Name_Female_Lang_esES` TEXT NULL, `Name_Female_Lang_esMX` TEXT NULL, `Name_Female_Lang_ruRU` TEXT NULL, `Name_Female_Lang_ptPT` TEXT NULL, `Name_Female_Lang_ptBR` TEXT NULL, `Name_Female_Lang_itIT` TEXT NULL, `Name_Female_Lang_Unk` TEXT NULL, `Name_Female_Lang_Mask` INT UNSIGNED NOT NULL DEFAULT '0', `Name_Male_Lang_enUS` TEXT NULL, `Name_Male_Lang_enGB` TEXT NULL, `Name_Male_Lang_koKR` TEXT NULL, `Name_Male_Lang_frFR` TEXT NULL, `Name_Male_Lang_deDE` TEXT NULL, `Name_Male_Lang_enCN` TEXT NULL, `Name_Male_Lang_zhCN` TEXT NULL, `Name_Male_Lang_enTW` TEXT NULL, `Name_Male_Lang_zhTW` TEXT NULL, `Name_Male_Lang_esES` TEXT NULL, `Name_Male_Lang_esMX` TEXT NULL, `Name_Male_Lang_ruRU` TEXT NULL, `Name_Male_Lang_ptPT` TEXT NULL, `Name_Male_Lang_ptBR` TEXT NULL, `Name_Male_Lang_itIT` TEXT NULL, `Name_Male_Lang_Unk` TEXT NULL, `Name_Male_Lang_Mask` INT UNSIGNED NOT NULL DEFAULT '0', `FacialHairCustomization_1` TEXT NULL, `FacialHairCustomization_2` TEXT NULL, `HairCustomization` TEXT NULL, `Required_Expansion` INT NOT NULL DEFAULT '0', PRIMARY KEY (`ID`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;

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@ -2258,7 +2258,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
//! Since no common attributes were found, (not even in titleRewardFlags field)
//! we explicitly check by ID. Maybe in the future we could move the achievement_reward
//! condition fields to the condition system.
if (uint32 titleId = reward->titleId[achievement->ID == 1793 ? GetPlayer()->getGender() : uint8(GetPlayer()->GetTeamId())])
if (uint32 titleId = reward->titleId[achievement->ID == 1793 ? GetPlayer()->GetNativeGender() : (GetPlayer()->GetTeam() == ALLIANCE ? 0 : 1)])
if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId))
GetPlayer()->SetTitle(titleEntry);
@ -2363,8 +2363,8 @@ bool AchievementMgr::CanUpdateCriteria(AchievementCriteriaEntry const* criteria,
if (achievement->mapID != -1 && GetPlayer()->GetMapId() != uint32(achievement->mapID))
return false;
if ((achievement->requiredFaction == ACHIEVEMENT_FACTION_HORDE && GetPlayer()->GetTeamId(true) != TEAM_HORDE) ||
(achievement->requiredFaction == ACHIEVEMENT_FACTION_ALLIANCE && GetPlayer()->GetTeamId(true) != TEAM_ALLIANCE))
if ((achievement->requiredFaction == ACHIEVEMENT_FACTION_HORDE && GetPlayer()->GetTeamId() != TEAM_HORDE) ||
(achievement->requiredFaction == ACHIEVEMENT_FACTION_ALLIANCE && GetPlayer()->GetTeamId() != TEAM_ALLIANCE))
return false;
for (uint32 i = 0; i < MAX_CRITERIA_REQUIREMENTS; ++i)

View file

@ -1506,6 +1506,11 @@ struct WGWorkshop
teamControl = team;
break;
}
case HORDE_FACTION:
case ALLIANCE_FACTION:
{
break;
}
}
if (!init)

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@ -744,7 +744,7 @@ uint32 Battleground::GetRealRepFactionForPlayer(uint32 factionId, Player* player
if (player)
{
// if the bg team is not the original team, reverse reputation
if (player->GetBgTeamId() != player->GetTeamId(true))
if (player->GetBgTeamId() != player->GetTeamId())
{
switch (factionId)
{

View file

@ -144,7 +144,7 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* group, Battle
ginfo->JoinTime = GameTime::GetGameTimeMS().count();
ginfo->RemoveInviteTime = 0;
ginfo->teamId = leader->GetTeamId();
ginfo->RealTeamID = leader->GetTeamId(true);
ginfo->RealTeamID = leader->GetTeamId();
ginfo->ArenaTeamRating = arenaRating;
ginfo->ArenaMatchmakerRating = matchmakerRating;
ginfo->PreviousOpponentsTeamId = opponentsArenaTeamId;

View file

@ -431,7 +431,7 @@ namespace lfg
{
if (!itemRequirement->checkLeaderOnly || !group || group->GetLeaderGUID() == player->GetGUID())
{
if (itemRequirement->faction == TEAM_NEUTRAL || itemRequirement->faction == player->GetTeamId(true))
if (itemRequirement->faction == TEAM_NEUTRAL || itemRequirement->faction == player->GetTeamId())
{
if (!player->HasItemCount(itemRequirement->id, 1))
{
@ -447,7 +447,7 @@ namespace lfg
{
if (!questRequirement->checkLeaderOnly || !group || group->GetLeaderGUID() == player->GetGUID())
{
if (questRequirement->faction == TEAM_NEUTRAL || questRequirement->faction == player->GetTeamId(true))
if (questRequirement->faction == TEAM_NEUTRAL || questRequirement->faction == player->GetTeamId())
{
if (!player->GetQuestRewardStatus(questRequirement->id))
{
@ -469,7 +469,7 @@ namespace lfg
{
if (!achievementRequirement->checkLeaderOnly || !group || group->GetLeaderGUID() == player->GetGUID())
{
if (achievementRequirement->faction == TEAM_NEUTRAL || achievementRequirement->faction == player->GetTeamId(true))
if (achievementRequirement->faction == TEAM_NEUTRAL || achievementRequirement->faction == player->GetTeamId())
{
if (!player->HasAchieved(achievementRequirement->id))
{

View file

@ -517,9 +517,10 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
return false;
}
uint32 RaceClassGender = (createInfo->Race) | (createInfo->Class << 8) | (createInfo->Gender << 16);
SetUInt32Value(UNIT_FIELD_BYTES_0, (RaceClassGender | (powertype << 24)));
setRace(createInfo->Race);
setClass(createInfo->Class);
setGender(Gender(createInfo->Gender));
setPowerType(Powers(powertype), false);
InitDisplayIds();
if (sWorld->getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || sWorld->getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP)
{
@ -724,7 +725,7 @@ bool Player::StoreNewItemInBestSlots(uint32 titem_id, uint32 titem_amount)
}
// item can't be added
LOG_ERROR("entities.player", "STORAGE: Can't equip or store initial item {} for race {} class {}, error msg = {}", titem_id, getRace(true), getClass(), msg);
LOG_ERROR("entities.player", "STORAGE: Can't equip or store initial item {} for race {} class {}, error msg = {}", titem_id, getRace(), getClass(), msg);
return false;
}
@ -2224,7 +2225,7 @@ void Player::SetGameMaster(bool on)
SetPhaseMask(newPhase, false);
m_ExtraFlags &= ~ PLAYER_EXTRA_GM_ON;
SetFactionForRace(getRace(true));
SetFactionForRace(getRace());
RemovePlayerFlag(PLAYER_FLAGS_GM);
RemoveUnitFlag2(UNIT_FLAG2_ALLOW_CHEAT_SPELLS);
@ -2435,7 +2436,7 @@ void Player::GiveLevel(uint8 level)
guild->UpdateMemberData(this, GUILD_MEMBER_DATA_LEVEL, level);
PlayerLevelInfo info;
sObjectMgr->GetPlayerLevelInfo(getRace(true), getClass(), level, &info);
sObjectMgr->GetPlayerLevelInfo(getRace(), getClass(), level, &info);
PlayerClassLevelInfo classInfo;
sObjectMgr->GetPlayerClassLevelInfo(getClass(), level, &classInfo);
@ -2551,7 +2552,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
sObjectMgr->GetPlayerClassLevelInfo(getClass(), GetLevel(), &classInfo);
PlayerLevelInfo info;
sObjectMgr->GetPlayerLevelInfo(getRace(true), getClass(), GetLevel(), &info);
sObjectMgr->GetPlayerLevelInfo(getRace(), getClass(), GetLevel(), &info);
uint32 maxPlayerLevel = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL);
sScriptMgr->OnSetMaxLevel(this, maxPlayerLevel);
@ -4338,7 +4339,7 @@ void Player::BuildPlayerRepop()
WorldPacket data(SMSG_PRE_RESURRECT, GetPackGUID().size());
data << GetPackGUID();
GetSession()->SendPacket(&data);
if (getRace(true) == RACE_NIGHTELF)
if (getRace() == RACE_NIGHTELF)
{
CastSpell(this, 20584, true);
}
@ -5742,19 +5743,19 @@ TeamId Player::TeamIdForRace(uint8 race)
{
if (ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race))
{
switch (rEntry->TeamID)
switch (rEntry->BaseLanguage)
{
case 1:
return TEAM_HORDE;
return HORDE_FACTION;
case 7:
return TEAM_ALLIANCE;
return ALLIANCE_FACTION;
}
LOG_ERROR("entities.player", "Race ({}) has wrong teamid ({}) in DBC: wrong DBC files?", uint32(race), rEntry->TeamID);
LOG_ERROR("entities.player", "Race ({}) has wrong teamid ({}) in DBC: wrong DBC files?", uint32(race), rEntry->BaseLanguage);
}
else
LOG_ERROR("entities.player", "Race ({}) not found in DBC: wrong DBC files?", uint32(race));
return TEAM_ALLIANCE;
return ALLIANCE_FACTION;
}
void Player::SetFactionForRace(uint8 race)
@ -5763,7 +5764,7 @@ void Player::SetFactionForRace(uint8 race)
sScriptMgr->OnPlayerUpdateFaction(this);
if (GetTeamId(true) != GetTeamId())
if (GetTeamId() != GetTeamId())
return;
ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race);
@ -5881,7 +5882,7 @@ void Player::RewardReputation(Unit* victim, float rate)
ChampioningFaction = GetChampioningFaction();
}
TeamId teamId = GetTeamId(true); // Always check player original reputation when rewarding
TeamId teamId = GetTeamId(); // Always check player original reputation when rewarding
if (Rep->RepFaction1 && (!Rep->TeamDependent || teamId == TEAM_ALLIANCE))
{
@ -6065,7 +6066,7 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar
ApplyModUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 1, true);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS, victim->getClass());
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, victim->getRace(true));
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, victim->getRace());
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA, GetAreaId());
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL, 1, 0, victim);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL, 1, 0, victim);
@ -10270,7 +10271,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
// only one mount ID for both sides. Probably not good to use 315 in case DBC nodes
// change but I couldn't find a suitable alternative. OK to use class because only DK
// can use this taxi.
uint32 mount_display_id = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetTeamId(true), npc == nullptr || (sourcenode == 315 && getClass() == CLASS_DEATH_KNIGHT));
uint32 mount_display_id = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetTeamId(), npc == nullptr || (sourcenode == 315 && getClass() == CLASS_DEATH_KNIGHT));
// in spell case allow 0 model
if ((mount_display_id == 0 && spellid == 0) || sourcepath == 0)
@ -10365,7 +10366,7 @@ void Player::ContinueTaxiFlight()
LOG_DEBUG("entities.unit", "WORLD: Restart character {} taxi flight", GetGUID().ToString());
uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourceNode, GetTeamId(true), true);
uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourceNode, GetTeamId(), true);
if (!mountDisplayId)
return;
@ -10534,7 +10535,7 @@ void Player::InitDataForForm(bool reapplyMods)
void Player::InitDisplayIds()
{
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
if (!info)
{
LOG_ERROR("entities.player", "Player {} has incorrect race/class pair. Can't init display ids.", GetGUID().ToString());
@ -10655,7 +10656,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
return false;
}
if (!IsGameMaster() && ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && GetTeamId(true) == TEAM_ALLIANCE) || (pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && GetTeamId(true) == TEAM_HORDE)))
if (!IsGameMaster() && ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && GetTeamId() == TEAM_ALLIANCE) || (pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && GetTeamId() == TEAM_HORDE)))
{
return false;
}
@ -11317,7 +11318,7 @@ void Player::ReportedAfkBy(Player* reporter)
WorldLocation Player::GetStartPosition() const
{
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
uint32 mapId = info->mapId;
if (getClass() == CLASS_DEATH_KNIGHT && HasSpell(50977))
return WorldLocation(0, 2352.0f, -5709.0f, 154.5f, 0.0f);
@ -14599,7 +14600,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
stmt->SetData(index++, GetGUID().GetCounter());
stmt->SetData(index++, GetSession()->GetAccountId());
stmt->SetData(index++, GetName());
stmt->SetData(index++, getRace(true));
stmt->SetData(index++, getRace());
stmt->SetData(index++, getClass());
stmt->SetData(index++, GetByteValue(PLAYER_BYTES_3, 0)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect
stmt->SetData(index++, GetLevel());
@ -14717,7 +14718,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
// Update query
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHARACTER);
stmt->SetData(index++, GetName());
stmt->SetData(index++, getRace(true));
stmt->SetData(index++, getRace());
stmt->SetData(index++, getClass());
stmt->SetData(index++, GetByteValue(PLAYER_BYTES_3, 0)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect
stmt->SetData(index++, GetLevel());

View file

@ -2056,9 +2056,9 @@ public:
void CheckAreaExploreAndOutdoor();
static TeamId TeamIdForRace(uint8 race);
[[nodiscard]] TeamId GetTeamId(bool original = false) const { return original ? TeamIdForRace(getRace(true)) : m_team; };
[[nodiscard]] uint32 GetTeam() const { return m_team; }
[[nodiscard]] TeamId GetTeamId() const { return m_team == ALLIANCE ? TEAM_ALLIANCE : TEAM_HORDE; }
void SetFactionForRace(uint8 race);
void setTeamId(TeamId teamid) { m_team = teamid; };
void InitDisplayIds();
@ -2709,7 +2709,7 @@ public:
void outDebugValues() const;
ObjectGuid m_lootGuid;
TeamId m_team;
uint32 m_team;
uint32 m_nextSave; // pussywizard
uint16 m_additionalSaveTimer; // pussywizard
uint8 m_additionalSaveMask; // pussywizard

View file

@ -2310,12 +2310,12 @@ InventoryResult Player::CanUseItem(ItemTemplate const* proto) const
return EQUIP_ERR_ITEM_NOT_FOUND;
}
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && GetTeamId(true) != TEAM_HORDE)
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && GetTeamId() != TEAM_HORDE)
{
return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
}
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && GetTeamId(true) != TEAM_ALLIANCE)
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && GetTeamId() != TEAM_ALLIANCE)
{
return EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
}
@ -5076,7 +5076,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
//Need to call it to initialize m_team (m_team can be calculated from race)
//Other way is to saves m_team into characters table.
SetFactionForRace(getRace(true));
SetFactionForRace(getRace());
// pussywizard: create empty instance bind containers if necessary
sInstanceSaveMgr->PlayerCreateBoundInstancesMaps(playerGuid);
@ -5249,7 +5249,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
else if (!taxi_nodes.empty())
{
instanceId = 0;
if (!m_taxi.LoadTaxiDestinationsFromString(taxi_nodes, GetTeamId(true)))
if (!m_taxi.LoadTaxiDestinationsFromString(taxi_nodes, GetTeamId()))
{
// xinef: could no load valid data for taxi, relocate to homebind and clear
m_taxi.ClearTaxiDestinations();
@ -5311,7 +5311,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
map = sMapMgr->CreateMap(mapId, this);
if (!map)
{
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
mapId = info->mapId;
Relocate(info->positionX, info->positionY, info->positionZ, 0.0f);
LOG_ERROR("entities.player", "Player (guidlow {}) have invalid coordinates (X: {} Y: {} Z: {} O: {}). Teleport to default race/class locations.", guid, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
@ -6780,7 +6780,7 @@ bool Player::Satisfy(DungeonProgressionRequirements const* ar, uint32 target_map
missingItems = &missingLeaderItems;
}
if (itemRequirement->faction == TEAM_NEUTRAL || itemRequirement->faction == checkPlayer->GetTeamId(true))
if (itemRequirement->faction == TEAM_NEUTRAL || itemRequirement->faction == checkPlayer->GetTeamId())
{
if (!checkPlayer->HasItemCount(itemRequirement->id, 1))
{
@ -6802,7 +6802,7 @@ bool Player::Satisfy(DungeonProgressionRequirements const* ar, uint32 target_map
missingAchievements = &missingLeaderAchievements;
}
if (achievementRequirement->faction == TEAM_NEUTRAL || achievementRequirement->faction == GetTeamId(true))
if (achievementRequirement->faction == TEAM_NEUTRAL || achievementRequirement->faction == GetTeamId())
{
if (!checkPlayer || !checkPlayer->HasAchieved(achievementRequirement->id))
{
@ -6824,7 +6824,7 @@ bool Player::Satisfy(DungeonProgressionRequirements const* ar, uint32 target_map
missingQuests = &missingLeaderQuests;
}
if (questRequirement->faction == TEAM_NEUTRAL || questRequirement->faction == checkPlayer->GetTeamId(true))
if (questRequirement->faction == TEAM_NEUTRAL || questRequirement->faction == checkPlayer->GetTeamId())
{
if (!checkPlayer->GetQuestRewardStatus(questRequirement->id))
{
@ -7005,7 +7005,7 @@ bool Player::CheckInstanceCount(uint32 instanceId) const
bool Player::_LoadHomeBind(PreparedQueryResult result)
{
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
if (!info)
{
LOG_ERROR("entities.player", "Player (Name {}) has incorrect race/class pair. Can't be loaded.", GetName());

View file

@ -1195,7 +1195,7 @@ void Player::UpdateArea(uint32 newArea)
else
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_SANCTUARY);
uint32 const areaRestFlag = (GetTeamId(true) == TEAM_ALLIANCE)
uint32 const areaRestFlag = (GetTeamId() == TEAM_ALLIANCE)
? AREA_FLAG_REST_ZONE_ALLIANCE
: AREA_FLAG_REST_ZONE_HORDE;
if (area && area->flags & areaRestFlag)
@ -1255,12 +1255,12 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
{
case AREATEAM_ALLY:
pvpInfo.IsInHostileArea =
GetTeamId(true) != TEAM_ALLIANCE &&
GetTeamId() != TEAM_ALLIANCE &&
(sWorld->IsPvPRealm() || zone->flags & AREA_FLAG_CAPITAL);
break;
case AREATEAM_HORDE:
pvpInfo.IsInHostileArea =
GetTeamId(true) != TEAM_HORDE &&
GetTeamId() != TEAM_HORDE &&
(sWorld->IsPvPRealm() || zone->flags & AREA_FLAG_CAPITAL);
break;
case AREATEAM_NONE:

View file

@ -9968,9 +9968,15 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au
return true;
}
void Unit::setPowerType(Powers new_powertype)
void Unit::setPowerType(Powers new_powertype, bool sendUpdate/* = true*/)
{
SetByteValue(UNIT_FIELD_BYTES_0, 3, new_powertype);
if (getPowerType() == new_powertype)
return;
SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_POWER_TYPE, new_powertype);
if (!sendUpdate)
return;
if (GetTypeId() == TYPEID_PLAYER)
{
@ -15173,7 +15179,10 @@ uint32 Unit::GetCreatureType() const
if (ssEntry && ssEntry->creatureType > 0)
return ssEntry->creatureType;
else
return CREATURE_TYPE_HUMANOID;
{
ChrRacesEntry const* raceEntry = sChrRacesStore.AssertEntry(getRace());
return raceEntry->CreatureType;
}
}
else
return ToCreature()->GetCreatureTemplate()->type;
@ -21277,25 +21286,6 @@ void Unit::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns c
}
}
uint8 Unit::getRace(bool original) const
{
if (GetTypeId() == TYPEID_PLAYER)
{
if (original)
return m_realRace;
else
return m_race;
}
return GetByteValue(UNIT_FIELD_BYTES_0, 0);
}
void Unit::setRace(uint8 race)
{
if (GetTypeId() == TYPEID_PLAYER)
m_race = race;
}
// Check if unit in combat with specific unit
bool Unit::IsInCombatWith(Unit const* who) const
{

View file

@ -39,6 +39,14 @@
#define BASE_MAXDAMAGE 2.0f
#define BASE_ATTACK_TIME 2000
enum UnitBytes0Offsets : uint8
{
UNIT_BYTES_0_OFFSET_RACE = 0,
UNIT_BYTES_0_OFFSET_CLASS = 1,
UNIT_BYTES_0_OFFSET_GENDER = 2,
UNIT_BYTES_0_OFFSET_POWER_TYPE = 3
};
enum UnitBytes1Offsets : uint8
{
UNIT_BYTES_1_OFFSET_STAND_STATE = 0,
@ -1432,12 +1440,21 @@ public:
[[nodiscard]] uint8 GetLevel() const { return getLevel(); }
uint8 getLevelForTarget(WorldObject const* /*target*/) const override { return GetLevel(); }
void SetLevel(uint8 lvl, bool showLevelChange = true);
[[nodiscard]] uint8 getRace(bool original = false) const;
void setRace(uint8 race);
[[nodiscard]] uint32 getRaceMask() const { return 1 << (getRace(true) - 1); }
[[nodiscard]] uint8 getClass() const { return GetByteValue(UNIT_FIELD_BYTES_0, 1); }
[[nodiscard]] uint8 getRace() const { return GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_RACE); }
void setRace(uint8 race) { SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_RACE, race); }
[[nodiscard]] uint32 getRaceMask() const { return 1 << (getRace() - 1); }
[[nodiscard]] uint8 getClass() const { return GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_CLASS); }
void setClass(uint8 classId) { SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_CLASS, classId); }
[[nodiscard]] uint8 GetRace() const { return GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_RACE); }
void SetRace(uint8 race) { SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_RACE, race); }
[[nodiscard]] uint32 GetRaceMask() const { return 1 << (getRace() - 1); }
[[nodiscard]] uint8 GetClass() const { return GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_CLASS); }
void SetClass(uint8 classId) { SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_CLASS, classId); }
[[nodiscard]] uint32 getClassMask() const { return 1 << (getClass() - 1); }
[[nodiscard]] uint8 getGender() const { return GetByteValue(UNIT_FIELD_BYTES_0, 2); }
Gender getGender() const { return Gender(GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER)); }
void setGender(Gender gender) { SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER, gender); }
virtual Gender GetNativeGender() const { return getGender(); }
virtual void SetNativeGender(Gender gender) { setGender(gender); }
[[nodiscard]] float GetStat(Stats stat) const { return float(GetUInt32Value(static_cast<uint16>(UNIT_FIELD_STAT0) + stat)); }
void SetStat(Stats stat, int32 val) { SetStatInt32Value(static_cast<uint16>(UNIT_FIELD_STAT0) + stat, val); }
@ -1468,8 +1485,8 @@ public:
int32 ModifyHealth(int32 val);
int32 GetHealthGain(int32 dVal);
[[nodiscard]] Powers getPowerType() const { return Powers(GetByteValue(UNIT_FIELD_BYTES_0, 3)); }
void setPowerType(Powers power);
[[nodiscard]] Powers getPowerType() const { return Powers(GetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_POWER_TYPE)); }
void setPowerType(Powers power, bool sendUpdate = true);
[[nodiscard]] uint32 GetPower(Powers power) const { return GetUInt32Value(static_cast<uint16>(UNIT_FIELD_POWER1) + power); }
[[nodiscard]] uint32 GetMaxPower(Powers power) const { return GetUInt32Value(static_cast<uint16>(UNIT_FIELD_MAXPOWER1) + power); }
void SetPower(Powers power, uint32 val, bool withPowerUpdate = true, bool fromRegenerate = false);

View file

@ -3744,8 +3744,8 @@ void ObjectMgr::LoadPlayerInfo()
info->positionY = positionY;
info->positionZ = positionZ;
info->orientation = orientation;
info->displayId_m = rEntry->model_m;
info->displayId_f = rEntry->model_f;
info->displayId_m = rEntry->MaleDisplayID;
info->displayId_f = rEntry->FemaleDisplayID;
_playerInfo[current_race][current_class] = info;
++count;

View file

@ -1441,7 +1441,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
if (pInvitee->GetSocial()->HasIgnore(player->GetGUID()))
return;
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeamId(true) != player->GetTeamId(true))
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeamId() != player->GetTeamId())
{
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_NOT_ALLIED, name);
return;

View file

@ -308,10 +308,10 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
}
// prevent character creating Expansion race without Expansion account
if (raceEntry->expansion > Expansion())
if (raceEntry->RequiredExpansion > Expansion())
{
SendCharCreate(CHAR_CREATE_EXPANSION);
LOG_ERROR("network.opcode", "Expansion {} account:[{}] tried to Create character with expansion {} race ({})", Expansion(), GetAccountId(), raceEntry->expansion, createInfo->Race);
LOG_ERROR("network.opcode", "Expansion {} account:[{}] tried to Create character with expansion {} race ({})", Expansion(), GetAccountId(), raceEntry->RequiredExpansion, createInfo->Race);
return;
}
@ -325,6 +325,13 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
if (raceEntry->Alliance == CHRRACES_ALLIANCE_TYPE_NOT_PLAYABLE || raceEntry->HasFlag(CHRRACES_FLAGS_NOT_PLAYABLE))
{
LOG_ERROR("network", "Race ({}) was not playable but requested while creating new char for account (ID: {}): wrong DBC files or cheater?", createInfo->Race, GetAccountId());
SendCharCreate(CHAR_CREATE_DISABLED);
return;
}
uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK);
if ((1 << (createInfo->Race - 1)) & raceMaskDisabled)
{
@ -871,7 +878,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
if (cEntry->CinematicSequence)
pCurrChar->SendCinematicStart(cEntry->CinematicSequence);
else if (ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()))
pCurrChar->SendCinematicStart(rEntry->CinematicSequence);
pCurrChar->SendCinematicStart(rEntry->CinematicSequenceID);
// send new char string if not empty
if (!sWorld->GetNewCharString().empty())

View file

@ -741,7 +741,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
return;
}
uint32 teamFaction = player->GetTeamId(true) == TEAM_ALLIANCE ? FACTION_MASK_ALLIANCE : FACTION_MASK_HORDE;
uint32 teamFaction = player->GetTeamId() == TEAM_ALLIANCE ? FACTION_MASK_ALLIANCE : FACTION_MASK_HORDE;
bool isTavernAreatrigger = sObjectMgr->IsTavernAreaTrigger(triggerId, teamFaction);
if (!player->IsInAreaTriggerRadius(atEntry, isTavernAreatrigger ? 5.f : 0.f))
{

View file

@ -439,12 +439,12 @@ bool LootItem::AllowedForPlayer(Player const* player, ObjectGuid source) const
}
// not show loot for not own team
if ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && player->GetTeamId(true) != TEAM_HORDE)
if ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && player->GetTeamId() != TEAM_HORDE)
{
return false;
}
if ((pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && player->GetTeamId(true) != TEAM_ALLIANCE)
if ((pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && player->GetTeamId() != TEAM_ALLIANCE)
{
return false;
}

View file

@ -5104,17 +5104,13 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
target->PlayDistanceSound(11965);
break;
case 46354: // Blood Elf Illusion
// We change this to a if statement since workflow failed due to not having nuetral race as a part of the switch.
if (caster)
{
switch (caster->getGender())
{
case GENDER_FEMALE:
caster->CastSpell(target, 46356, true, nullptr, this);
break;
case GENDER_MALE:
caster->CastSpell(target, 46355, true, nullptr, this);
break;
}
if (caster->getGender() == GENDER_FEMALE)
caster->CastSpell(target, 46356, true, nullptr, this);
else
caster->CastSpell(target, 46355, true, nullptr, this);
}
break;
case 46361: // Reinforced Net

View file

@ -2204,7 +2204,7 @@ void World::DetectDBCLang()
uint8 default_locale = TOTAL_LOCALES;
for (uint8 i = default_locale - 1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
{
if (race->name[i][0] != '\0') // check by race names
if (race->Name[i][0] != '\0') // check by race names
{
default_locale = i;
_availableDbcLocaleMask |= (1 << i);

View file

@ -134,6 +134,11 @@ void OutdoorPvPTF::ResetZoneToTeamControlled(TeamId team)
m_HordeTowersControlled = 0;
m_AllianceTowersControlled = 0;
break;
case HORDE_FACTION:
case ALLIANCE_FACTION:
{
break;
}
}
for (auto& [guid, tower] : m_capturePoints)
@ -164,6 +169,11 @@ void OPvPCapturePointTF::ResetToTeamControlled(TeamId team)
m_OldState = OBJECTIVESTATE_NEUTRAL;
m_team = TEAM_NEUTRAL;
break;
case HORDE_FACTION:
case ALLIANCE_FACTION:
{
break;
}
}
m_value = 0.0f;

View file

@ -180,13 +180,13 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
{
_state = ARGENT_PONY_STATE_ENCH;
aura = (player->GetTeamId(true) == TEAM_ALLIANCE ? SPELL_AURA_TIRED_S : SPELL_AURA_TIRED_G);
aura = (player->GetTeamId() == TEAM_ALLIANCE ? SPELL_AURA_TIRED_S : SPELL_AURA_TIRED_G);
duration = player->GetSpellCooldownDelay(aura);
me->ReplaceAllNpcFlags(UNIT_NPC_FLAG_GOSSIP);
for (uint8 i = 0; i < 3; ++i)
{
if (player->GetTeamId(true) == TEAM_ALLIANCE)
if (player->GetTeamId() == TEAM_ALLIANCE)
{
if (uint32 cooldown = player->GetSpellCooldownDelay(SPELL_AURA_POSTMAN_S + i))
{
@ -211,7 +211,7 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
}
// Generate Banners
uint32 mask = player->GetTeamId(true) ? RACEMASK_HORDE : RACEMASK_ALLIANCE;
uint32 mask = player->GetTeamId() ? RACEMASK_HORDE : RACEMASK_ALLIANCE;
for (uint8 i = 1; i < MAX_RACES; ++i)
if (mask & (1 << (i - 1)) && player->HasAchieved(argentBanners[i].achievement))
_banners[i] = true;
@ -268,7 +268,7 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
if (player->GetGUID() != creature->GetOwnerGUID())
return true;
if (!creature->HasAura(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S))
if (!creature->HasAura(player->GetTeamId() ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S))
{
uint8 _state = creature->AI()->GetData(0 /*GET_DATA_STATE*/);
if (_state == ARGENT_PONY_STATE_ENCH || _state == ARGENT_PONY_STATE_VENDOR)
@ -296,20 +296,20 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
case GOSSIP_ACTION_TRADE:
creature->ReplaceAllNpcFlags(UNIT_NPC_FLAG_VENDOR);
player->GetSession()->SendListInventory(creature->GetGUID());
spellId = player->GetTeamId(true) ? SPELL_AURA_SHOP_G : SPELL_AURA_SHOP_S;
spellId = player->GetTeamId() ? SPELL_AURA_SHOP_G : SPELL_AURA_SHOP_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_VENDOR);
break;
case GOSSIP_ACTION_BANK:
creature->ReplaceAllNpcFlags(UNIT_NPC_FLAG_BANKER);
player->GetSession()->SendShowBank(player->GetGUID());
spellId = player->GetTeamId(true) ? SPELL_AURA_BANK_G : SPELL_AURA_BANK_S;
spellId = player->GetTeamId() ? SPELL_AURA_BANK_G : SPELL_AURA_BANK_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_BANK);
break;
case GOSSIP_ACTION_MAILBOX:
{
creature->ReplaceAllNpcFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_MAILBOX);
player->GetSession()->SendShowMailBox(creature->GetGUID());
spellId = player->GetTeamId(true) ? SPELL_AURA_POSTMAN_G : SPELL_AURA_POSTMAN_S;
spellId = player->GetTeamId() ? SPELL_AURA_POSTMAN_G : SPELL_AURA_POSTMAN_S;
creature->AI()->DoAction(ARGENT_PONY_STATE_MAILBOX);
break;
}
@ -326,7 +326,7 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
{
creature->CastSpell(creature, spellId, true);
player->AddSpellCooldown(spellId, 0, 3 * MINUTE * IN_MILLISECONDS);
player->AddSpellCooldown(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S, 0, 3 * MINUTE * IN_MILLISECONDS + 4 * HOUR * IN_MILLISECONDS);
player->AddSpellCooldown(player->GetTeamId() ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S, 0, 3 * MINUTE * IN_MILLISECONDS + 4 * HOUR * IN_MILLISECONDS);
creature->DespawnOrUnsummon(3 * MINUTE * IN_MILLISECONDS);
}
return true;

View file

@ -1968,7 +1968,7 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScript
// Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
player->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
if (player->GetTeamId(true) == TEAM_HORDE)
if (player->GetTeamId() == TEAM_HORDE)
{
if (GetSpellInfo()->Id == SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER)
{

View file

@ -3643,7 +3643,7 @@ class spell_item_recall : public SpellScript
}
TeamId bgTeam = player->GetBgTeamId();
if (player->GetTeamId(true) != bgTeam)
if (player->GetTeamId() != bgTeam)
{
if (SpellTargetPosition const* recallSpellTarget = sSpellMgr->GetSpellTargetPosition(bgTeam == TEAM_HORDE ? SPELL_RECALL_HORDE : SPELL_RECALL_ALLIANCE, EFFECT_0))
{

View file

@ -668,6 +668,13 @@ struct ChrClassesEntry
uint32 expansion; // 59 (0 - original race, 1 - tbc addon, ...)
};
enum ChrRacesAllianceType
{
CHRRACES_ALLIANCE_TYPE_ALLIANCE = 0,
CHRRACES_ALLIANCE_TYPE_HORDE = 1,
CHRRACES_ALLIANCE_TYPE_NOT_PLAYABLE = 2,
};
enum ChrRacesFlags
{
CHRRACES_FLAGS_NOT_PLAYABLE = 0x01,
@ -677,25 +684,29 @@ enum ChrRacesFlags
struct ChrRacesEntry
{
uint32 RaceID; // 0
uint32 Flags; // 1
uint32 FactionID; // 2 facton template id
// 3 unused
uint32 model_m; // 4
uint32 model_f; // 5
// 6 unused
uint32 TeamID; // 7 (7-Alliance 1-Horde)
// 8-11 unused
uint32 CinematicSequence; // 12 id from CinematicSequences.dbc
//uint32 unk_322; // 13 faction (0 alliance, 1 horde, 2 not available?)
char const* name[16]; // 14-29 used for DBC language detection/selection
// 30 string flags, unused
//char const* nameFemale[16]; // 31-46, if different from base (male) case
// 47 string flags, unused
//char const* nameNeutralGender[16]; // 48-63, if different from base (male) case
// 64 string flags, unused
// 65-67 unused
uint32 expansion; // 68 (0 - original race, 1 - tbc addon, ...)
uint32 ID; // 0
uint32 Flags; // 1
uint32 FactionID; // 2
//uint32 ExplorationSoundID; // 3
uint32 MaleDisplayID; // 4
uint32 FemaleDisplayID; // 5
//char const* ClientPrefix; // 6
uint32 BaseLanguage; // 7 (7-Alliance 1-Horde)
uint32 CreatureType; // 8
uint32 ResSicknessSpellID; // 9
//uint32 SplashSoundID; // 10
//char const* ClientFileString; // 11
uint32 CinematicSequenceID; // 12 ID from CinematicSequences.dbc
uint32 Alliance; // 13
char const* Name[16]; // 14-29
//uint32 Name_lang_mask; // 30
//char const* NameFemale[16]; // 31-46
//uint32 NameFemale_lang_mask; // 47
//char const* NameMale[16]; // 48-63
//uint32 NameMale_lang_mask; // 64
//char const* FacialHairCustomization[2]; // 65-66
//char const* HairCustomization; // 67
uint32 RequiredExpansion; // 68
inline bool HasFlag(ChrRacesFlags flag) const { return (Flags & flag) != 0; }
};

View file

@ -32,7 +32,7 @@ char constexpr CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxx
char constexpr CharTitlesEntryfmt[] = "nxssssssssssssssssxssssssssssssssssxi";
char constexpr ChatChannelsEntryfmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxx"; // ChatChannelsEntryfmt, index not used (more compact store)
char constexpr ChrClassesEntryfmt[] = "nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
char constexpr ChrRacesEntryfmt[] = "niixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
char constexpr ChrRacesEntryfmt[] = "niixiixiiixxiissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
char constexpr CinematicCameraEntryfmt[] = "nsiffff";
char constexpr CinematicSequencesEntryfmt[] = "nxixxxxxxx";
char constexpr CreatureDisplayInfofmt[] = "nixifxxxxxxxxxxx";

View file

@ -730,8 +730,10 @@ enum Language
enum TeamId
{
TEAM_ALLIANCE = 0,
TEAM_HORDE,
TEAM_NEUTRAL,
TEAM_HORDE = 1,
TEAM_NEUTRAL = 2,
HORDE_FACTION = 67,
ALLIANCE_FACTION = 469
};
enum Team