refactor(Core/Chat): PSendSysMessage to fmt (#19449)
* refactor(Core/Chat): PSendSysMessage to `fmt`
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52 changed files with 801 additions and 587 deletions
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@ -1447,7 +1447,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
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uint32 memberLimit = sConfigMgr->GetOption<uint32>("Guild.MemberLimit", 0);
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if (memberLimit > 0 && player->GetGuild()->GetMemberCount() >= memberLimit)
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{
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ChatHandler(player->GetSession()).PSendSysMessage("Your guild has reached the maximum amount of members (%u). You cannot send another invite until the guild member count is lower.", memberLimit);
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ChatHandler(player->GetSession()).PSendSysMessage("Your guild has reached the maximum amount of members ({}). You cannot send another invite until the guild member count is lower.", memberLimit);
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SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_INTERNAL, name);
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return;
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}
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