choreCore/Scripts): Remove unused includes from scripts (#25179)

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Andrew 2026-03-22 11:17:17 -03:00 committed by GitHub
parent 70278b5d99
commit 44912f0e2a
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24 changed files with 0 additions and 24 deletions

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@ -19,7 +19,6 @@
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
#include "WorldSession.h"
using namespace Acore::ChatCommands;

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@ -21,7 +21,6 @@
#include "Language.h"
#include "ObjectMgr.h"
#include "OutdoorPvP.h"
#include "Player.h"
#include "SpellMgr.h"
using namespace Acore::ChatCommands;

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@ -19,7 +19,6 @@
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
#include "WorldSession.h"
using namespace Acore::ChatCommands;

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@ -19,7 +19,6 @@
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
#include "WorldSession.h"
using namespace Acore::ChatCommands;

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@ -19,7 +19,6 @@
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
#include "WorldSession.h"
constexpr std::array<const char*, MAX_ITEM_SUBCLASS_CONTAINER> bagSpecsToString =
{

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "GameEventMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"

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@ -16,7 +16,6 @@
*/
#include "OutdoorPvPHP.h"
#include "CreatureScript.h"
#include "Language.h"
#include "MapMgr.h"
#include "ObjectMgr.h"

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@ -16,7 +16,6 @@
*/
#include "OutdoorPvPSI.h"
#include "CreatureScript.h"
#include "GameObject.h"
#include "Language.h"
#include "MapMgr.h"

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@ -16,7 +16,6 @@
*/
#include "OutdoorPvPTF.h"
#include "CreatureScript.h"
#include "GameTime.h"
#include "Language.h"
#include "MapMgr.h"

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@ -16,7 +16,6 @@
*/
#include "AreaDefines.h"
#include "CreatureScript.h"
#include "PetDefines.h"
#include "Player.h"
#include "SpellAuraEffects.h"

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@ -16,7 +16,6 @@
*/
#include "Containers.h"
#include "CreatureScript.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "Player.h"

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@ -23,7 +23,6 @@
#include "Cell.h"
#include "CellImpl.h"
#include "Chat.h"
#include "CreatureScript.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "Group.h"

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@ -17,7 +17,6 @@
#include "Cell.h"
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "Pet.h"
#include "SpellAuraEffects.h"

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@ -17,7 +17,6 @@
#include "AreaDefines.h"
#include "Battleground.h"
#include "CreatureScript.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "Player.h"

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "Pet.h"
#include "Player.h"
#include "SpellAuraEffects.h"

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"

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@ -16,7 +16,6 @@
*/
#include "CellImpl.h"
#include "CreatureScript.h"
#include "CreatureTextMgr.h"
#include "GridNotifiers.h"
#include "MapMgr.h"

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@ -17,7 +17,6 @@
#include "AreaDefines.h"
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "SpellAuraEffects.h"

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "ObjectAccessor.h"
#include "Player.h"

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@ -16,7 +16,6 @@
*/
#include "AreaDefines.h"
#include "CreatureScript.h"
#include "Pet.h"
#include "PetDefines.h"
#include "Player.h"

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"

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@ -18,7 +18,6 @@
#include "AreaDefines.h"
#include "CellImpl.h"
#include "Chat.h"
#include "CreatureScript.h"
#include "GameEventMgr.h"
#include "GameObjectAI.h"
#include "GameObjectScript.h"

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@ -16,7 +16,6 @@
*/
#include "AreaDefines.h"
#include "CreatureScript.h"
#include "ItemScript.h"
#include "Player.h"
#include "ScriptedCreature.h"

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@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "Player.h"
#include "PlayerScript.h"
#include "QueryResult.h"