fix(Core/Misc): Change const to be after type name (#10591)
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9b83abca39
commit
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168 changed files with 438 additions and 438 deletions
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@ -698,7 +698,7 @@ void SmartAI::MoveInLineOfSight(Unit* who)
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}
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}
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bool SmartAI::CanAIAttack(const Unit* /*who*/) const
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bool SmartAI::CanAIAttack(Unit const* /*who*/) const
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{
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if (me->GetReactState() == REACT_PASSIVE)
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return false;
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@ -754,7 +754,7 @@ void SmartAI::JustRespawned()
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mFollowArrivedAlive = true;
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}
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int SmartAI::Permissible(const Creature* creature)
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int SmartAI::Permissible(Creature const* creature)
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{
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if (creature->GetAIName() == "SmartAI")
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return PERMIT_BASE_SPECIAL;
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@ -832,12 +832,12 @@ void SmartAI::AttackStart(Unit* who)
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}
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}
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void SmartAI::SpellHit(Unit* unit, const SpellInfo* spellInfo)
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void SmartAI::SpellHit(Unit* unit, SpellInfo const* spellInfo)
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{
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GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT, unit, 0, 0, false, spellInfo);
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}
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void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
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void SmartAI::SpellHitTarget(Unit* target, SpellInfo const* spellInfo)
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{
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GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT_TARGET, target, 0, 0, false, spellInfo);
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}
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@ -1101,7 +1101,7 @@ void SmartGameObjectAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
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GetScript()->ProcessEventsFor(SMART_EVENT_SUMMONED_UNIT_DIES, summon);
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}
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int SmartGameObjectAI::Permissible(const GameObject* g)
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int SmartGameObjectAI::Permissible(GameObject const* g)
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{
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if (g->GetAIName() == "SmartGameObjectAI")
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return PERMIT_BASE_SPECIAL;
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@ -1199,7 +1199,7 @@ void SmartGameObjectAI::EventInform(uint32 eventId)
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GetScript()->ProcessEventsFor(SMART_EVENT_GO_EVENT_INFORM, nullptr, eventId);
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}
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void SmartGameObjectAI::SpellHit(Unit* unit, const SpellInfo* spellInfo)
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void SmartGameObjectAI::SpellHit(Unit* unit, SpellInfo const* spellInfo)
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{
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GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT, unit, 0, 0, false, spellInfo);
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}
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