fix(Scripts/ShadowLabyrinth): Murmur - Sonic Shock's timer (#16006)
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@ -183,7 +183,7 @@ struct boss_murmur : public BossAI
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}).Schedule(3650ms, 9150ms, [this](TaskContext context)
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{
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DoCastVictim(SPELL_SONIC_SHOCK);
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context.Repeat(9150ms, 10s);
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context.Repeat(3650ms, 9150ms);
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});
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}
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