refactor(Core/Tools): remove ACE from tools (#3351)
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parent
7694c99edb
commit
4dd9b92759
35 changed files with 465 additions and 229 deletions
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@ -252,7 +252,7 @@ void ExtractGameobjectModels()
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bool HandleArgs(int argc, char** argv, uint32& threads, std::set<uint32>& mapList, bool& debugOutput, uint32& extractFlags)
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{
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char* param = NULL;
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char* param = nullptr;
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extractFlags = 0;
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for (int i = 1; i < argc; ++i)
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@ -277,7 +277,7 @@ bool HandleArgs(int argc, char** argv, uint32& threads, std::set<uint32>& mapLis
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while (token)
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{
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mapList.insert(atoi(token));
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token = strtok(NULL, ",");
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token = strtok(nullptr, ",");
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}
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free(copy);
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@ -345,7 +345,7 @@ void LoadTile(dtNavMesh*& navMesh, const char* tile)
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if (fread(nav, header.size, 1, f) != 1)
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return;
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navMesh->addTile(nav, header.size, DT_TILE_FREE_DATA, 0, NULL);
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navMesh->addTile(nav, header.size, DT_TILE_FREE_DATA, 0, nullptr);
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fclose(f);
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}
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