diff --git a/src/server/game/Scripting/ScriptDefines/ServerScript.cpp b/src/server/game/Scripting/ScriptDefines/ServerScript.cpp index 32998652c..faab0ca53 100644 --- a/src/server/game/Scripting/ScriptDefines/ServerScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/ServerScript.cpp @@ -15,13 +15,14 @@ * with this program. If not, see . */ -#include "ServerScript.h" +#include "IoContext.h" #include "ScriptMgr.h" #include "ScriptMgrMacros.h" +#include "ServerScript.h" -void ScriptMgr::OnNetworkStart() +void ScriptMgr::OnNetworkStart(Acore::Asio::IoContext& ioContext) { - CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_NETWORK_START, script->OnNetworkStart()); + CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_NETWORK_START, script->OnNetworkStart(ioContext)); } void ScriptMgr::OnNetworkStop() diff --git a/src/server/game/Scripting/ScriptDefines/ServerScript.h b/src/server/game/Scripting/ScriptDefines/ServerScript.h index 07ac15b8f..c583856e2 100644 --- a/src/server/game/Scripting/ScriptDefines/ServerScript.h +++ b/src/server/game/Scripting/ScriptDefines/ServerScript.h @@ -18,6 +18,7 @@ #ifndef SCRIPT_OBJECT_SERVER_SCRIPT_H_ #define SCRIPT_OBJECT_SERVER_SCRIPT_H_ +#include "IoContext.h" #include "ScriptObject.h" #include #include // NOTE: this import is NEEDED (even though some IDEs report it as unused) @@ -41,6 +42,7 @@ protected: public: // Called when reactive socket I/O is started (WorldSocketMgr). virtual void OnNetworkStart() { } + virtual void OnNetworkStart(Acore::Asio::IoContext& /*ioContext*/) { OnNetworkStart(); } // Called when reactive I/O is stopped. virtual void OnNetworkStop() { } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 9fdc06897..5e7bf86c5 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -154,7 +154,7 @@ public: /* SpellScriptLoader */ void CreateSpellScriptLoaders(uint32 spellId, std::vector::iterator>>& scriptVector); public: /* ServerScript */ - void OnNetworkStart(); + void OnNetworkStart(Acore::Asio::IoContext& ioContext); void OnNetworkStop(); void OnSocketOpen(std::shared_ptr const& socket); void OnSocketClose(std::shared_ptr const& socket); diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 3b5053e1d..d53993eba 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -70,7 +70,7 @@ bool WorldSocketMgr::StartWorldNetwork(Acore::Asio::IoContext& ioContext, std::s _acceptor->AsyncAcceptWithCallback<&WorldSocketMgr::OnSocketAccept>(); - sScriptMgr->OnNetworkStart(); + sScriptMgr->OnNetworkStart(ioContext); return true; }