i.e. world update start
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108 changed files with 933 additions and 509 deletions
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@ -10,6 +10,7 @@
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#include "Spell.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GameTime.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "ObjectMgr.h"
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@ -417,9 +418,9 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea()
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if (me->IsInEvadeMode() || !me->IsInCombat())
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return false;
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if (_evadeCheckCooldown == time(NULL))
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if (_evadeCheckCooldown == GameTime::GetGameTime())
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return false;
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_evadeCheckCooldown = time(NULL);
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_evadeCheckCooldown = GameTime::GetGameTime();
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if (!CheckEvadeIfOutOfCombatArea())
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return false;
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