i.e. world update start
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1b7522ff0e
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108 changed files with 933 additions and 509 deletions
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@ -13,6 +13,7 @@
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#include "MoveSplineInit.h"
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#include "MoveSpline.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "Spell.h"
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#include "BattlegroundRV.h"
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#include "VehicleDefines.h"
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@ -66,7 +67,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
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if (useMMaps && !inRange && (!isPlayerPet || i_target->GetPositionZ()-z > 50.0f))
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{
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//useMMaps = false;
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owner->m_targetsNotAcceptable[i_target->GetGUID()] = MMapTargetData(sWorld->GetGameTime()+DISALLOW_TIME_AFTER_FAIL, owner, i_target.getTarget());
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owner->m_targetsNotAcceptable[i_target->GetGUID()] = MMapTargetData(GameTime::GetGameTime()+DISALLOW_TIME_AFTER_FAIL, owner, i_target.getTarget());
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return;
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}
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@ -174,7 +175,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
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}
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}
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if (!forceDest && getMSTimeDiff(lastPathingFailMSTime, World::GetGameTimeMS()) < 1000)
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if (!forceDest && getMSTimeDiff(lastPathingFailMSTime, GameTime::GetGameTimeMS()) < 1000)
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{
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lastOwnerXYZ.Relocate(-5000.0f, -5000.0f, -5000.0f);
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return;
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@ -186,8 +187,8 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
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float maxDist = MELEE_RANGE + owner->GetMeleeReach() + i_target->GetMeleeReach();
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if (!forceDest && (i_path->GetPathType() & PATHFIND_NOPATH || (!i_offset && !isPlayerPet && i_target->GetExactDistSq(i_path->GetActualEndPosition().x, i_path->GetActualEndPosition().y, i_path->GetActualEndPosition().z) > maxDist*maxDist)))
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{
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lastPathingFailMSTime = World::GetGameTimeMS();
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owner->m_targetsNotAcceptable[i_target->GetGUID()] = MMapTargetData(sWorld->GetGameTime()+DISALLOW_TIME_AFTER_FAIL, owner, i_target.getTarget());
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lastPathingFailMSTime = GameTime::GetGameTimeMS();
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owner->m_targetsNotAcceptable[i_target->GetGUID()] = MMapTargetData(GameTime::GetGameTime()+DISALLOW_TIME_AFTER_FAIL, owner, i_target.getTarget());
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return;
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}
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else
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