i.e. world update start
This commit is contained in:
parent
1b7522ff0e
commit
51b8773528
108 changed files with 933 additions and 509 deletions
|
|
@ -20,6 +20,7 @@ EndScriptData */
|
|||
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
|
||||
#include "CreatureAI.h"
|
||||
#include "Player.h"
|
||||
#include "GameTime.h"
|
||||
#include "Pet.h"
|
||||
|
||||
struct NpcFlagText
|
||||
|
|
@ -719,7 +720,7 @@ public:
|
|||
uint32 nativeid = target->GetNativeDisplayId();
|
||||
uint32 Entry = target->GetEntry();
|
||||
|
||||
int64 curRespawnDelay = target->GetRespawnTimeEx()-time(nullptr);
|
||||
int64 curRespawnDelay = target->GetRespawnTimeEx()-GameTime::GetGameTime();
|
||||
if (curRespawnDelay < 0)
|
||||
curRespawnDelay = 0;
|
||||
std::string curRespawnDelayStr = secsToTimeString(uint64(curRespawnDelay), true);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue