From 523585942a26e003e8405230f9a38223e70cf47c Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Tue, 21 Apr 2026 17:42:19 -0300 Subject: [PATCH] fix(Core/Battlegrounds): keep BG spirit guides Alive (#25535) Co-authored-by: Shauren Co-authored-by: Claude Opus 4.7 (1M context) --- src/server/game/Battlegrounds/Battleground.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 40f342a19..c72f94394 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1711,7 +1711,6 @@ bool Battleground::AddSpiritGuide(uint32 type, float x, float y, float z, float if (Creature* creature = AddCreature(entry, type, x, y, z, o)) { - creature->setDeathState(DeathState::Dead); creature->SetGuidValue(UNIT_FIELD_CHANNEL_OBJECT, creature->GetGUID()); // aura /// @todo: Fix display here