chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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199 changed files with 2312 additions and 4487 deletions
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@ -198,7 +198,7 @@ void ScriptedAI::DoPlaySoundToSet(WorldObject* source, uint32 soundId)
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if (!sSoundEntriesStore.LookupEntry(soundId))
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{
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LOG_ERROR("server", "TSCR: Invalid soundId %u used in DoPlaySoundToSet (Source: %s)", soundId, source->GetGUID().ToString().c_str());
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LOG_ERROR("entities.unit.ai", "TSCR: Invalid soundId %u used in DoPlaySoundToSet (Source: %s)", soundId, source->GetGUID().ToString().c_str());
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return;
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}
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@ -330,7 +330,7 @@ void ScriptedAI::DoResetThreat()
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{
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if (!me->CanHaveThreatList() || me->getThreatManager().isThreatListEmpty())
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{
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LOG_ERROR("server", "DoResetThreat called for creature that either cannot have threat list or has empty threat list (me entry = %d)", me->GetEntry());
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LOG_ERROR("entities.unit.ai", "DoResetThreat called for creature that either cannot have threat list or has empty threat list (me entry = %d)", me->GetEntry());
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return;
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}
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@ -359,7 +359,7 @@ void ScriptedAI::DoTeleportPlayer(Unit* unit, float x, float y, float z, float o
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if (Player* player = unit->ToPlayer())
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player->TeleportTo(unit->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT);
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else
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LOG_ERROR("server", "TSCR: Creature %s Tried to teleport non-player unit %s to x: %f y:%f z: %f o: %f. Aborted.",
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LOG_ERROR("entities.unit.ai", "TSCR: Creature %s Tried to teleport non-player unit %s to x: %f y:%f z: %f o: %f. Aborted.",
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me->GetGUID().ToString().c_str(), unit->GetGUID().ToString().c_str(), x, y, z, o);
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}
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