refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@ -47,7 +47,7 @@ void GuardAI::EnterEvadeMode()
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return;
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}
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LOG_DEBUG("entities.unit", "Guard entry: %u enters evade mode.", me->GetEntry());
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LOG_DEBUG("entities.unit", "Guard entry: {} enters evade mode.", me->GetEntry());
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me->RemoveAllAuras();
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me->DeleteThreatList();
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