refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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5228d29379
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211 changed files with 3689 additions and 3842 deletions
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@ -53,7 +53,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER);
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if (!unit)
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{
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LOG_DEBUG("network", "WORLD: HandleBankerActivateOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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LOG_DEBUG("network", "WORLD: HandleBankerActivateOpcode - Unit ({}) not found or you can not interact with him.", guid.ToString());
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return;
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}
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@ -66,11 +66,11 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
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void WorldSession::HandleAutoBankItemOpcode(WorldPackets::Bank::AutoBankItem& packet)
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{
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LOG_DEBUG("network", "STORAGE: receive bag = %u, slot = %u", packet.Bag, packet.Slot);
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LOG_DEBUG("network", "STORAGE: receive bag = {}, slot = {}", packet.Bag, packet.Slot);
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if (!CanUseBank())
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{
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LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
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LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString());
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return;
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}
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@ -100,11 +100,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPackets::Bank::AutoBankItem& pa
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void WorldSession::HandleAutoStoreBankItemOpcode(WorldPackets::Bank::AutoStoreBankItem& packet)
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{
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LOG_DEBUG("network", "STORAGE: receive bag = %u, slot = %u", packet.Bag, packet.Slot);
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LOG_DEBUG("network", "STORAGE: receive bag = {}, slot = {}", packet.Bag, packet.Slot);
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if (!CanUseBank())
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{
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LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
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LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString());
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return;
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}
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@ -150,7 +150,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPackets::Bank::BuyBankSlot& buyB
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{
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packet.Result = ERR_BANKSLOT_NOTBANKER;
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SendPacket(packet.Write());
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LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - %s not found or you can't interact with him.", buyBankSlot.Banker.ToString().c_str());
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LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - {} not found or you can't interact with him.", buyBankSlot.Banker.ToString());
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return;
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}
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@ -159,7 +159,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPackets::Bank::BuyBankSlot& buyB
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// next slot
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++slot;
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LOG_INFO("network", "PLAYER: Buy bank bag slot, slot number = %u", slot);
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LOG_INFO("network", "PLAYER: Buy bank bag slot, slot number = {}", slot);
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BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
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