refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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211 changed files with 3689 additions and 3842 deletions
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@ -77,19 +77,19 @@ void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient opcode, char const* na
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{
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if (uint32(opcode) == NULL_OPCODE)
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{
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LOG_ERROR("network", "Opcode %s does not have a value", name);
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LOG_ERROR("network", "Opcode {} does not have a value", name);
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return;
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}
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if (uint32(opcode) >= NUM_OPCODE_HANDLERS)
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{
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LOG_ERROR("network", "Tried to set handler for an invalid opcode %u", uint32(opcode));
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LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", uint32(opcode));
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return;
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}
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if (_internalTableClient[opcode] != nullptr)
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{
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LOG_ERROR("network", "Tried to override client handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, uint32(opcode));
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LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", opcodeTable[opcode]->Name, name, uint32(opcode));
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return;
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}
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@ -100,19 +100,19 @@ void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* na
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{
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if (uint32(opcode) == NULL_OPCODE)
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{
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LOG_ERROR("network", "Opcode %s does not have a value", name);
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LOG_ERROR("network", "Opcode {} does not have a value", name);
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return;
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}
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if (uint32(opcode) >= NUM_OPCODE_HANDLERS)
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{
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LOG_ERROR("network", "Tried to set handler for an invalid opcode %u", uint32(opcode));
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LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", uint32(opcode));
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return;
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}
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if (_internalTableClient[opcode] != nullptr)
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{
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LOG_ERROR("network", "Tried to override server handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, uint32(opcode));
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LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", opcodeTable[opcode]->Name, name, uint32(opcode));
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return;
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}
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