refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum 2022-01-27 22:44:41 +07:00 committed by GitHub
parent 5228d29379
commit 5969df4e30
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GPG key ID: 4AEE18F83AFDEB23
211 changed files with 3689 additions and 3842 deletions

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@ -77,19 +77,19 @@ void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient opcode, char const* na
{
if (uint32(opcode) == NULL_OPCODE)
{
LOG_ERROR("network", "Opcode %s does not have a value", name);
LOG_ERROR("network", "Opcode {} does not have a value", name);
return;
}
if (uint32(opcode) >= NUM_OPCODE_HANDLERS)
{
LOG_ERROR("network", "Tried to set handler for an invalid opcode %u", uint32(opcode));
LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", uint32(opcode));
return;
}
if (_internalTableClient[opcode] != nullptr)
{
LOG_ERROR("network", "Tried to override client handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, uint32(opcode));
LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", opcodeTable[opcode]->Name, name, uint32(opcode));
return;
}
@ -100,19 +100,19 @@ void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* na
{
if (uint32(opcode) == NULL_OPCODE)
{
LOG_ERROR("network", "Opcode %s does not have a value", name);
LOG_ERROR("network", "Opcode {} does not have a value", name);
return;
}
if (uint32(opcode) >= NUM_OPCODE_HANDLERS)
{
LOG_ERROR("network", "Tried to set handler for an invalid opcode %u", uint32(opcode));
LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", uint32(opcode));
return;
}
if (_internalTableClient[opcode] != nullptr)
{
LOG_ERROR("network", "Tried to override server handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, uint32(opcode));
LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", opcodeTable[opcode]->Name, name, uint32(opcode));
return;
}