feat(DB): Release ACDB 14.0.0 (#24249)

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Kitzunu 2025-12-29 22:04:42 +01:00 committed by GitHub
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commit 59f66e9144
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427 changed files with 143369 additions and 128604 deletions

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@ -93,6 +93,7 @@ INSERT INTO `command` VALUES
('bf switch',3,'Syntax: .bf switch #battleid'),
('bf timer',3,'Syntax: .bf timer #battleid #timer\n#timer: use a timestring like \"1h15m30s\".'),
('bindsight',3,'Syntax: .bindsight\r\n\r\nBinds vision to the selected unit indefinitely. Cannot be used while currently possessing a target.'),
('bm',3,'Syntax: .bm [on/off]\nEnable or Disable in game Beastmaster mode or show current state if on/off not provided.'),
('cache',1,'Character data cached during start up.\nType .cache to see a list of subcommands or .help $subcommand to see info on subcommands.'),
('cache delete',3,'Syntax: .cache delete $playerName\nDeletes the cached data for the selected character. Use for debugging only!'),
('cache info',1,'Syntax: .cache info $playerName\nDisplays cached data for the selected character.'),
@ -181,6 +182,7 @@ INSERT INTO `command` VALUES
('debug threat',3,'Syntax: .debug threat\nReturns the threat list of a given creature.'),
('debug update',3,'Syntax: .debug update #index #value\nSets the unsigned 32-bit integer value of the target at the given index to the given bit.'),
('debug uws',3,'Syntax: .debug uws #variable #value\nSends a worldstate update for the given variable to the given value.'),
('debug zonestats',1,'.debug zonestats [$playerName]\nDisplays the amount of players in the player\'s current zone.'),
('deserter bg add',3,'Syntax: .deserter bg add $playerName <$time>\r\nAdds the bg deserter debuff to a player or your target with $time.\nOptional $time: use a timestring like \"1h15m30s\".Default: 15m'),
('deserter bg remove',3,'Syntax: .deserter bg remove $playerName \n\n Removes the bg deserter debuff from a player or your target.'),
('deserter bg remove all',3,'Syntax: .deserter bg remove all <$maxDuration>\r\n Removes the bg deserter debuff from all online and offline players.\nOptional $maxDuration sets the maximum duration to be removed. Use a timestring like \"1h45m\". \"-1\" for any duration. Default: 15m'),
@ -221,9 +223,10 @@ INSERT INTO `command` VALUES
('gmnameannounce',2,'Syntax: .gmnameannounce $announcement.\r\nSend an announcement to all online GM\'s, displaying the name of the sender.'),
('gmnotify',2,'Syntax: .gmnotify $notification\r\nDisplays a notification on the screen of all online GM\'s.'),
('go',1,'Syntax: .go $subcommand\nType .go to see the list of possible subcommands or .help go $subcommand to see info on subcommands'),
('go creature',1,'Syntax: .go creature #creature_guid\r\nTeleport your character to creature with guid #creature_guid.\r\n.gocreature #creature_name\r\nTeleport your character to creature with this name.\r\n.gocreature id #creature_id\r\nTeleport your character to a creature that was spawned from the template with this entry.\r\n*If* more than one creature is found, then you are teleported to the first that is found inside the database.'),
('go creature',1,'Syntax: .go creature $creature.guid \r\nTeleports you to the creature using `guid` value of `creature` table.'),
('go creature id',1,'Syntax: .go creature id #creature_entry [#spawn] Teleports you to first (if no #spawn provided) spawn the given creature entry. '),
('go creature name',1,'Syntax: .go creature name #name\r\nTeleports you to the first spawn for the given creature name.\r\n*If* more than one creature is found, then you are teleported to the first that is found inside the database.'),
('go creature name',1,'Syntax: .go creature name $creature_template.name \r\nTeleports you to a creature using the `name` value of `creature_template` table. \r\nIn the case of multiple creature of the same `name` existing in the world, you will be teleported to the lowest `guid` creature.\r\nWhen running the command for names with spaces don\'t break the string, example: .go creature name Ruby Scalebane'),
('go gameobject',1,'Syntax: .go gameobject $gameobject.guid\r\nTeleports you to the gameobject using `guid` value of `gameobject` table.'),
('go gameobject id',1,'Syntax: .go gameobject id #gameobject_entry [#spawn] Teleports you to first (if no #spawn provided) spawn the given gameobject entry.'),
('go graveyard',1,'Syntax: .go graveyard #graveyardId\r\n Teleport to graveyard with the graveyardId specified.'),
('go grid',1,'Syntax: .go grid #gridX #gridY [#mapId]\r\n\r\nTeleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).'),
@ -254,7 +257,7 @@ INSERT INTO `command` VALUES
('group leader',2,'Syntax: .group leader [$characterName]\n\nSets the given character as his group\'s leader.'),
('group list',2,'Syntax: .group list [$CharacterName] \r\nLists all the members of the group/party the player is in.'),
('group remove',2,'Syntax: .group remove [$characterName]\n\nRemoves the given character from his group.'),
('group revive',2,'Syntax: .group revive\r\n\r\nRevives all players in your group.'),
('group revive',2,'Syntax: .group revive $characterName \r\nRevives all group members of the given character or self if not provided.'),
('groupsummon',2,'Syntax: .groupsummon [$charactername]\r\n\r\nTeleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.'),
('guid',2,'Syntax: .guid\r\n\r\nDisplay the GUID for the selected character.'),
('guild',2,'Syntax: .guild $subcommand\nType .guild to see the list of possible subcommands or .help guild $subcommand to see info on subcommands'),
@ -410,6 +413,7 @@ INSERT INTO `command` VALUES
('npc whisper',2,'Syntax: .npc whisper #playername #text\r\nMake the selected npc whisper #text to #playername.'),
('npc yell',2,'Syntax: .npc yell $message\nMake selected creature yell specified message.'),
('opendoor',1,'Syntax: .opendoor [$range]\nOpens the nearest door within the range provided (default 5.0yd)'),
('packetlog',2,'Syntax: .packetlog [on/off]\n Toggles to allow the character using the command to start to log their packets into the server, PacketLogFile needs to be set with a valid filename'),
('pdump',3,'Syntax: .pdump $subcommand\nType .pdump to see the list of possible subcommands or .help pdump $subcommand to see info on subcommands'),
('pdump load',3,'Syntax: .pdump load $filename $account [$newname] [$newguid]\r\nLoad character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.'),
('pdump write',3,'Syntax: .pdump write $filename $playerNameOrGUID\r\nWrite character dump with name/guid $playerNameOrGUID to file $filename.'),
@ -421,12 +425,20 @@ INSERT INTO `command` VALUES
('playall',2,'Syntax: .playall #soundid\r\n\r\nPlayer a sound to whole server.'),
('player learn',2,'Syntax: .player learn #playername #spell [all].'),
('player unlearn',2,'Syntax: .player unlearn #playername #spell [all].'),
('pooltools',3,'Syntax: .pooltools $subcommand\nTools for creating gameobject pools ingame.\nTo use pooltools, uncomment Appender.Dev and Logger.sql.dev in the worldserver config.'),
('pooltools add',3,'Syntax: .pooltools add [radius]\nAdds nearby gameobjects to the pooling session. Default radius is 5y.'),
('pooltools clear',3,'Syntax: .pooltools clear\nClears the current pooling session.'),
('pooltools def',3,'Syntax: .pooltools def #GameobjectID #Chance #GameobjectID #Chance (...)\nDefines the Gameobject entries to be detected along with their associated chances.'),
('pooltools end',3,'Syntax: .pooltools end\nLogs the current pooling session and clears it.'),
('pooltools remove',3,'Syntax: .pooltools remove\nRemoves the last group from the pooling session.'),
('pooltools start',3,'Syntax: .pooltools start #description\nStarts a pooling session with the specified description.'),
('possess',2,'Syntax: .possess\r\n\r\nPossesses indefinitely the selected creature.'),
('quest',2,'Syntax: .quest $subcommand\nType .quest to see the list of possible subcommands or .help quest $subcommand to see info on subcommands'),
('quest add',2,'Syntax: .quest add #quest_id\r\n\r\nAdd to character quest log quest #quest_id. Quest started from item can\'t be added by this command but correct .additem call provided in command output.'),
('quest complete',2,'Syntax: .quest complete #questid\r\nMark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.'),
('quest remove',2,'Syntax: .quest remove #quest_id\r\n\r\nSet quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.'),
('quest reward',2,'Syntax: .quest reward #questId\n\nGrants quest reward to selected player and removes quest from his log (quest must be in completed state).'),
('quest status',2,'Syntax: .quest status $id [$name]. Displays the selected player\'s status for the specified quest.'),
('recall',2,'Syntax: .recall [$playername]\r\n\r\nTeleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.'),
('reload',3,'Syntax: .reload $subcommand\nType .reload to see the list of possible subcommands or .help reload $subcommand to see info on subcommands'),
('reload achievement_criteria_data',3,'Syntax: .reload achievement_criteria_data\nReload achievement_criteria_data table.'),
@ -496,7 +508,6 @@ INSERT INTO `command` VALUES
('reload motd',3,'Syntax: .reload motd\nReload motd table.'),
('reload npc_spellclick_spells',3,'Syntax: .reload npc_spellclick_spells\nReload npc_spellclick_spells table.'),
('reload npc_text_locale',3,'Syntax: .reload npc_text_locale\nReload npc_text_locale table.'),
('reload npc_trainer',3,'Syntax: .reload npc_trainer\nReload npc_trainer table.'),
('reload npc_vendor',3,'Syntax: .reload npc_vendor\nReload npc_vendor table.'),
('reload page_text',3,'Syntax: .reload page_text\r\nReload page_text table.\nYou need to delete your client cache or change the cache number in the config in order for your players see the changes.'),
('reload page_text_locale',3,'Syntax: .reload page_text_locale\r\nReload page_text_locale table.\nYou need to delete your client cache or change the cache number in config in order for your players see the changes.'),
@ -529,6 +540,7 @@ INSERT INTO `command` VALUES
('reload spell_scripts',3,'Syntax: .reload spell_scripts\nReload spell_scripts table.'),
('reload spell_target_position',3,'Syntax: .reload spell_target_position\nReload spell_target_position table.'),
('reload spell_threats',3,'Syntax: .reload spell_threats\nReload spell_threats table.'),
('reload trainer',3,'Syntax: .reload trainer\nReloads trainer,trainer_locale,trainer_spell and creature_default_trainer tables.'),
('reload vehicle_accessory',3,'Syntax: .reload vehicle_accessory\n\nReloads GUID-based vehicle accessory definitions from the database.'),
('reload vehicle_template_accessory',3,'Syntax: .reload vehicle_template_accessory\n\nReloads entry-based vehicle accessory definitions from the database.'),
('reload waypoint_data',3,'Syntax: .reload waypoint_data will reload waypoint_data table.'),
@ -666,4 +678,4 @@ UNLOCK TABLES;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2025-07-19 12:08:44
-- Dump completed on 2025-12-29 17:53:41