refactor(Scripts): remove unused imports (#20086)
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8 changed files with 1 additions and 7 deletions
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@ -28,7 +28,6 @@ EndScriptData */
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#include "CommandScript.h"
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#include "DBCStores.h"
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#include "DatabaseEnv.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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@ -29,7 +29,6 @@
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "Vehicle.h"
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/*######
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## npc_eye_of_acherus
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@ -27,6 +27,7 @@
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#include "PassiveAI.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SmartAI.h"
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#include "SpellAuraEffects.h"
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#include "SpellScriptLoader.h"
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@ -26,7 +26,6 @@
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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@ -24,7 +24,6 @@
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "Vehicle.h"
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#include "ulduar.h"
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#define SPELL_FLAME_JETS_10 62680
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@ -21,7 +21,6 @@
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "Transport.h"
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#include "Vehicle.h"
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#include "WorldPacket.h"
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#include "ulduar.h"
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@ -19,7 +19,6 @@
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#define DEF_BLOOD_FURNACE_H
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#include "CreatureAIImpl.h"
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#include "Player.h"
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#define DataHeader "BF"
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@ -26,7 +26,6 @@
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "Spell.h"
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#include "WorldSession.h"
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// Ours
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/*######
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