fix(Scripts/Ulduar): The Flame Leviathan's main gate should be closed during the fight. (#11083)

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UltraNix 2022-03-27 06:37:27 +02:00 committed by GitHub
parent ee1021b093
commit 5b50f04c5c
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@ -268,6 +268,11 @@ public:
BindPlayers();
me->SetInCombatWithZone();
if (!_startTimer)
{
TurnGates(true, false);
}
}
void InitializeAI() override