fix(Core/Creatures): Always update temp summons (#22484)

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Takenbacon 2025-07-19 02:32:27 -07:00 committed by GitHub
parent 4cbddc073a
commit 5dbcdfcbd5
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@ -3908,6 +3908,9 @@ bool Creature::IsUpdateNeeded()
if (IsVisibilityOverridden())
return true;
if (ToTempSummon())
return true;
if (GetMotionMaster()->HasMovementGeneratorType(WAYPOINT_MOTION_TYPE))
return true;