feat(Core/Packets): Port packet handling from TrinityCore (#5617)
* feat(Core/Packets): Port packet handling from TrinityCore * 1 * 2 * 3 * 1 * 2 * #3670 * 3 * 1 * codestyle * fix msvc warnings
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29 changed files with 2768 additions and 1868 deletions
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@ -36,10 +36,10 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket& /*recvData*/)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
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#endif
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HandleMoveWorldportAckOpcode();
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HandleMoveWorldportAck();
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}
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void WorldSession::HandleMoveWorldportAckOpcode()
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void WorldSession::HandleMoveWorldportAck()
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{
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// ignore unexpected far teleports
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if (!GetPlayer()->IsBeingTeleportedFar())
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@ -576,7 +576,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
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{
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uint32 opcode = recvData.GetOpcode();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
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LOG_DEBUG("network", "WORLD: Recvd %s (%u, 0x%X) opcode", GetOpcodeNameForLogging(static_cast<OpcodeClient>(opcode)).c_str(), opcode, opcode);
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#endif
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/* extract packet */
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