refactor(Core/Object): adds consistency in the use of type object check (#19671)
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189 changed files with 783 additions and 775 deletions
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@ -184,7 +184,7 @@ public:
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void MoveInLineOfSight(Unit* who) override
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{
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if (!sayGreet && who->GetTypeId() == TYPEID_PLAYER)
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if (!sayGreet && who->IsPlayer())
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{
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Talk(SAY_GREET);
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sayGreet = true;
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