Revert "fix(Core/Player): Recalculate all StatModEffects on levelup (… (#24262)

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Tereneckla 2025-12-30 05:25:36 +00:00 committed by GitHub
parent 2ede1544f7
commit 66037ab47f
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@ -2475,7 +2475,6 @@ void Player::GiveLevel(uint8 level)
m_Played_time[PLAYED_TIME_LEVEL] = 0; // Level Played Time reset
_ApplyAllLevelScaleItemMods(false);
_RemoveAllAuraStatMods();
SetLevel(level);
@ -2498,7 +2497,6 @@ void Player::GiveLevel(uint8 level)
UpdateSkillsToMaxSkillsForLevel();
_ApplyAllLevelScaleItemMods(true);
_ApplyAllAuraStatMods();
if (!isDead())
{