Revert "fix(Core/Spells): Ignite and Revitalize should not prelong co… (#14513)
Revert "fix(Core/Spells): Ignite and Revitalize should not prelong combat. (#13812)"
This reverts commit 96fa9c5c7b.
This commit is contained in:
parent
0ccd9309be
commit
6b4ef50e7a
7 changed files with 16 additions and 28 deletions
|
|
@ -267,7 +267,7 @@ class spell_warr_deep_wounds : public SpellScript
|
|||
damage = target->MeleeDamageBonusTaken(caster, damage, BASE_ATTACK, GetSpellInfo());
|
||||
// apply percent damage mods
|
||||
ApplyPct(damage, 16.0f * GetSpellInfo()->GetRank() / 6.0f);
|
||||
target->CastDelayedSpellWithPeriodicAmount(caster, SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC, SPELL_AURA_PERIODIC_DAMAGE, damage, nullptr, EFFECT_0);
|
||||
target->CastDelayedSpellWithPeriodicAmount(caster, SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC, SPELL_AURA_PERIODIC_DAMAGE, damage, EFFECT_0);
|
||||
|
||||
//caster->CastCustomSpell(target, SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC, &damage, nullptr, nullptr, true);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue