feat(Core/DB): Add Hooks On creature/game object save to db (#11246)

* implement OnCreatureSaveToDB and OnGameObjectSaveToDB Hooks

* fix Whitespaces in ScriptMgr.h

Co-authored-by: Timothée Moos <t1997.m@gmx.net>
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Tralenor 2022-05-06 05:42:49 +02:00 committed by GitHub
parent 7975bc63ca
commit 6cf82e3bd6
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5 changed files with 39 additions and 1 deletions

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@ -1061,6 +1061,7 @@ void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask, bool
}
WorldDatabase.CommitTransaction(trans);
sScriptMgr->OnGameObjectSaveToDB(this);
}
bool GameObject::LoadGameObjectFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap)