feat(Core/Common): delete old Tokenizer (#10121)

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Kargatum 2022-01-21 14:59:05 +07:00 committed by GitHub
parent a25ef74de3
commit 6d7f58e6ed
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24 changed files with 284 additions and 225 deletions

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@ -0,0 +1,3 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1641914952623130600');
UPDATE `creature_template_addon` SET `auras` = REPLACE(auras, ',', ' ');

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@ -31,44 +31,6 @@
#include <string>
#include <utf8.h>
Tokenizer::Tokenizer(const std::string& src, const char sep, uint32 vectorReserve)
{
m_str = new char[src.length() + 1];
memcpy(m_str, src.c_str(), src.length() + 1);
if (vectorReserve)
{
m_storage.reserve(vectorReserve);
}
char* posold = m_str;
char* posnew = m_str;
for (;;)
{
if (*posnew == sep)
{
m_storage.push_back(posold);
posold = posnew + 1;
*posnew = '\0';
}
else if (*posnew == '\0')
{
// Hack like, but the old code accepted these kind of broken strings,
// so changing it would break other things
if (posold != posnew)
{
m_storage.push_back(posold);
}
break;
}
++posnew;
}
}
void stripLineInvisibleChars(std::string& str)
{
static std::string const invChars = " \t\7\n";

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@ -40,34 +40,6 @@ template<typename T, class S> struct Finder
bool operator()(const std::pair<int, S>& obj) { return obj.second.*idMember_ == val_; }
};
class Tokenizer
{
public:
typedef std::vector<char const*> StorageType;
typedef StorageType::size_type size_type;
typedef StorageType::const_iterator const_iterator;
typedef StorageType::reference reference;
typedef StorageType::const_reference const_reference;
public:
Tokenizer(const std::string& src, char const sep, uint32 vectorReserve = 0);
~Tokenizer() { delete[] m_str; }
[[nodiscard]] const_iterator begin() const { return m_storage.begin(); }
[[nodiscard]] const_iterator end() const { return m_storage.end(); }
[[nodiscard]] size_type size() const { return m_storage.size(); }
reference operator [] (size_type i) { return m_storage[i]; }
const_reference operator [] (size_type i) const { return m_storage[i]; }
private:
char* m_str;
StorageType m_storage;
};
void stripLineInvisibleChars(std::string& src);
AC_COMMON_API Optional<int32> MoneyStringToMoney(std::string_view moneyString);

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@ -31,6 +31,7 @@
#include "TOTP.h"
#include "Timer.h"
#include "Util.h"
#include "StringConvert.h"
#include <boost/lexical_cast.hpp>
#include <openssl/crypto.h>
@ -484,7 +485,7 @@ bool AuthSession::HandleLogonProof()
std::string token(reinterpret_cast<char*>(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C) + sizeof(size)), size);
GetReadBuffer().ReadCompleted(sizeof(size) + size);
uint32 incomingToken = atoi(token.c_str());
uint32 incomingToken = *Acore::StringTo<uint32>(token);
tokenSuccess = Acore::Crypto::TOTP::ValidateToken(*_totpSecret, incomingToken);
memset(_totpSecret->data(), 0, _totpSecret->size());
}

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@ -27,6 +27,7 @@
#include "Tokenize.h"
#include "Transaction.h"
#include "Util.h"
#include "StringConvert.h"
#include <errmsg.h>
#include <mysqld_error.h>
@ -87,20 +88,17 @@ void MySQLConnection::Close()
uint32 MySQLConnection::Open()
{
MYSQL *mysqlInit;
mysqlInit = mysql_init(nullptr);
MYSQL* mysqlInit = mysql_init(nullptr);
if (!mysqlInit)
{
LOG_ERROR("sql.sql", "Could not initialize Mysql connection to database `%s`", m_connectionInfo.database.c_str());
return CR_UNKNOWN_ERROR;
}
int port;
uint32 port;
char const* unix_socket;
//unsigned int timeout = 10;
mysql_options(mysqlInit, MYSQL_SET_CHARSET_NAME, "utf8");
//mysql_options(mysqlInit, MYSQL_OPT_READ_TIMEOUT, (char const*)&timeout);
#ifdef _WIN32
if (m_connectionInfo.host == ".") // named pipe use option (Windows)
{
@ -111,7 +109,7 @@ uint32 MySQLConnection::Open()
}
else // generic case
{
port = atoi(m_connectionInfo.port_or_socket.c_str());
port = *Acore::StringTo<uint32>(m_connectionInfo.port_or_socket);
unix_socket = 0;
}
#else
@ -125,7 +123,7 @@ uint32 MySQLConnection::Open()
}
else // generic case
{
port = atoi(m_connectionInfo.port_or_socket.c_str());
port = *Acore::StringTo<uint32>(m_connectionInfo.port_or_socket);
unix_socket = nullptr;
}
#endif

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@ -19,6 +19,8 @@
#include "Log.h"
#include "Player.h"
#include "World.h"
#include "Tokenize.h"
#include "StringConvert.h"
ChannelMgr::~ChannelMgr()
{
@ -179,15 +181,18 @@ void ChannelMgr::LoadChannelRights()
{
Field* fields = result->Fetch();
std::set<uint32> moderators;
const char* moderatorList = fields[5].GetCString();
if (moderatorList)
auto moderatorList = fields[5].GetStringView();
if (!moderatorList.empty())
{
Tokenizer tokens(moderatorList, ' ');
for (Tokenizer::const_iterator i = tokens.begin(); i != tokens.end(); ++i)
for (auto const& itr : Acore::Tokenize(moderatorList, ' ', false))
{
uint64 moderator_acc = atol(*i);
uint64 moderator_acc = Acore::StringTo<uint64>(itr).value_or(0);
if (moderator_acc && ((uint32)moderator_acc) == moderator_acc)
{
moderators.insert((uint32)moderator_acc);
}
}
}

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@ -24,6 +24,8 @@
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "World.h"
#include "Tokenize.h"
#include "StringConvert.h"
namespace DisableMgr
{
@ -111,16 +113,24 @@ namespace DisableMgr
if (flags & SPELL_DISABLE_MAP)
{
Tokenizer tokens(params_0, ',');
for (uint8 i = 0; i < tokens.size(); )
data.params[0].insert(atoi(tokens[i++]));
for (std::string_view mapStr : Acore::Tokenize(params_0, ',', true))
{
if (Optional<uint32> mapId = Acore::StringTo<uint32>(mapStr))
data.params[0].insert(*mapId);
else
FMT_LOG_ERROR("sql.sql", "Disable map '{}' for spell {} is invalid, skipped.", mapStr, entry);
}
}
if (flags & SPELL_DISABLE_AREA)
{
Tokenizer tokens(params_1, ',');
for (uint8 i = 0; i < tokens.size(); )
data.params[1].insert(atoi(tokens[i++]));
for (std::string_view areaStr : Acore::Tokenize(params_1, ',', true))
{
if (Optional<uint32> areaId = Acore::StringTo<uint32>(areaStr))
data.params[1].insert(*areaId);
else
FMT_LOG_ERROR("sql.sql", "Disable area '{}' for spell {} is invalid, skipped.", areaStr, entry);
}
}
// xinef: if spell has disabled los, add flag

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@ -148,7 +148,13 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields)
SetObjectScale(1.0f);
SetUInt32Value(CORPSE_FIELD_DISPLAY_ID, fields[5].GetUInt32());
_LoadIntoDataField(fields[6].GetCString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END);
if (!_LoadIntoDataField(fields[6].GetString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END))
{
FMT_LOG_ERROR("entities.player", "Corpse ({}, owner: {}) is not created, given equipment info is not valid ('{}')",
GetGUID().ToString(), GetOwnerGUID().ToString(), fields[6].GetString());
}
SetUInt32Value(CORPSE_FIELD_BYTES_1, fields[7].GetUInt32());
SetUInt32Value(CORPSE_FIELD_BYTES_2, fields[8].GetUInt32());
SetUInt32Value(CORPSE_FIELD_GUILD, fields[9].GetUInt32());

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@ -27,6 +27,8 @@
#include "SpellMgr.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Tokenize.h"
#include "StringConvert.h"
void AddItemsSetItem(Player* player, Item* item)
{
@ -410,7 +412,10 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
ItemTemplate const* proto = GetTemplate();
if (!proto)
{
FMT_LOG_ERROR("entities.item", "Invalid entry {} for item {}. Refusing to load.", GetEntry(), GetGUID().ToString());
return false;
}
// set owner (not if item is only loaded for gbank/auction/mail
if (owner_guid)
@ -430,10 +435,17 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
need_save = true;
}
Tokenizer tokens(fields[4].GetString(), ' ', MAX_ITEM_PROTO_SPELLS);
std::vector<std::string_view> tokens = Acore::Tokenize(fields[4].GetStringView(), ' ', false);
if (tokens.size() == MAX_ITEM_PROTO_SPELLS)
{
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
SetSpellCharges(i, atoi(tokens[i]));
{
if (Optional<int32> charges = Acore::StringTo<int32>(tokens[i]))
SetSpellCharges(i, *charges);
else
FMT_LOG_ERROR("entities.item", "Invalid charge info '{}' for item {}, charge data not loaded.", tokens.at(i), GetGUID().ToString());
}
}
SetUInt32Value(ITEM_FIELD_FLAGS, fields[5].GetUInt32());
// Remove bind flag for items vs NO_BIND set
@ -444,7 +456,12 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
}
std::string enchants = fields[6].GetString();
_LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
if (!_LoadIntoDataField(fields[6].GetString(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET))
{
FMT_LOG_WARN("entities.item", "Invalid enchantment data '{}' for item {}. Forcing partial load.", fields[6].GetString(), GetGUID().ToString());
}
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
// recalculate suffix factor
if (GetItemRandomPropertyId() < 0)

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@ -48,6 +48,8 @@
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include "Tokenize.h"
#include "StringConvert.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
@ -610,21 +612,29 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const
return visibleFlag;
}
void Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count)
bool Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count)
{
if (data.empty())
return;
return false;
Tokenizer tokens(data, ' ', count);
std::vector<std::string_view> tokens = Acore::Tokenize(data, ' ', false);
if (tokens.size() != count)
return;
return false;
for (uint32 index = 0; index < count; ++index)
{
m_uint32Values[startOffset + index] = atol(tokens[index]);
Optional<uint32> val = Acore::StringTo<uint32>(tokens[index]);
if (!val)
{
return false;
}
m_uint32Values[startOffset + index] = *val;
_changesMask.SetBit(startOffset + index);
}
return true;
}
void Object::SetInt32Value(uint16 index, int32 value)

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@ -202,7 +202,7 @@ protected:
void _InitValues();
void _Create(ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh);
[[nodiscard]] std::string _ConcatFields(uint16 startIndex, uint16 size) const;
void _LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count);
bool _LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count);
uint32 GetUpdateFieldData(Player const* target, uint32*& flags) const;

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@ -84,6 +84,8 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Tokenize.h"
#include "StringConvert.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
@ -1204,33 +1206,68 @@ bool Player::BuildEnumData(PreparedQueryResult result, WorldPacket* data)
*data << uint32(petLevel);
*data << uint32(petFamily);
Tokenizer equipment(fields[22].GetString(), ' ');
std::vector<std::string_view> equipment = Acore::Tokenize(fields[22].GetStringView(), ' ', false);
for (uint8 slot = 0; slot < INVENTORY_SLOT_BAG_END; ++slot)
{
uint32 visualBase = slot * 2;
uint32 itemId = GetUInt32ValueFromArray(equipment, visualBase);
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemId);
uint32 const visualBase = slot * 2;
Optional<uint32> itemId;
if (visualBase < equipment.size())
{
itemId = Acore::StringTo<uint32>(equipment[visualBase]);
}
ItemTemplate const* proto = nullptr;
if (itemId)
{
proto = sObjectMgr->GetItemTemplate(*itemId);
}
if (!proto)
{
if (!itemId || *itemId)
{
FMT_LOG_WARN("entities.player.loading", "Player {} has invalid equipment '{}' in `equipmentcache` at index {}. Skipped.",
guid.ToString(), (visualBase < equipment.size()) ? equipment[visualBase] : "<none>", visualBase);
}
*data << uint32(0);
*data << uint8(0);
*data << uint32(0);
continue;
}
SpellItemEnchantmentEntry const* enchant = nullptr;
uint32 enchants = GetUInt32ValueFromArray(equipment, visualBase + 1);
Optional<uint32> enchants = {};
if ((visualBase + 1) < equipment.size())
{
enchants = Acore::StringTo<uint32>(equipment[visualBase + 1]);
}
if (!enchants)
{
FMT_LOG_WARN("entities.player.loading", "Player {} has invalid enchantment info '{}' in `equipmentcache` at index {}. Skipped.",
guid.ToString(), ((visualBase + 1) < equipment.size()) ? equipment[visualBase + 1] : "<none>", visualBase + 1);
enchants = 0;
}
for (uint8 enchantSlot = PERM_ENCHANTMENT_SLOT; enchantSlot <= TEMP_ENCHANTMENT_SLOT; ++enchantSlot)
{
// values stored in 2 uint16
uint32 enchantId = 0x0000FFFF & (enchants >> enchantSlot * 16);
uint32 enchantId = 0x0000FFFF & ((*enchants) >> enchantSlot * 16);
if (!enchantId)
{
continue;
}
enchant = sSpellItemEnchantmentStore.LookupEntry(enchantId);
if (enchant)
{
break;
}
}
*data << uint32(proto->DisplayInfoID);

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@ -1516,8 +1516,6 @@ public:
[[nodiscard]] bool isBeingLoaded() const override;
void Initialize(ObjectGuid::LowType guid);
static uint32 GetUInt32ValueFromArray(Tokenizer const& data, uint16 index);
static float GetFloatValueFromArray(Tokenizer const& data, uint16 index);
static uint32 GetZoneIdFromDB(ObjectGuid guid);
static bool LoadPositionFromDB(uint32& mapid, float& x, float& y, float& z, float& o, bool& in_flight, ObjectGuid::LowType guid);
@ -1532,8 +1530,6 @@ public:
void SaveInventoryAndGoldToDB(CharacterDatabaseTransaction trans); // fast save function for item/money cheating preventing
void SaveGoldToDB(CharacterDatabaseTransaction trans);
static void SetUInt32ValueInArray(Tokenizer& data, uint16 index, uint32 value);
static void SetFloatValueInArray(Tokenizer& data, uint16 index, float value);
static void Customize(CharacterCustomizeInfo const* customizeInfo, CharacterDatabaseTransaction trans);
static void SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid);
static void SavePositionInDB(WorldLocation const& loc, uint16 zoneId, ObjectGuid guid, CharacterDatabaseTransaction trans);

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@ -100,17 +100,6 @@ void Player::SavePositionInDB(WorldLocation const& loc, uint16 zoneId, ObjectGui
CharacterDatabase.ExecuteOrAppend(trans, stmt);
}
void Player::SetUInt32ValueInArray(Tokenizer& tokens, uint16 index, uint32 value)
{
char buf[11];
snprintf(buf, 11, "%u", value);
if (index >= tokens.size())
return;
tokens[index] = buf;
}
void Player::Customize(CharacterCustomizeInfo const* customizeInfo, CharacterDatabaseTransaction trans)
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GENDER_AND_APPEARANCE);

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@ -73,6 +73,8 @@
#include "WeatherMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "Tokenize.h"
#include "StringConvert.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
@ -4878,20 +4880,19 @@ void Player::_LoadEntryPointData(PreparedQueryResult result)
return;
Field* fields = result->Fetch();
m_entryPointData.joinPos = WorldLocation(fields[4].GetUInt32(), // Map
fields[0].GetFloat(), // X
fields[1].GetFloat(), // Y
fields[2].GetFloat(), // Z
fields[3].GetFloat()); // Orientation
m_entryPointData.joinPos = WorldLocation(fields[4].GetUInt32(), // Map
fields[0].GetFloat(), // X
fields[1].GetFloat(), // Y
fields[2].GetFloat(), // Z
fields[3].GetFloat()); // Orientation
std::string taxi = fields[5].GetString();
std::string_view taxi = fields[5].GetStringView();
if (!taxi.empty())
{
Tokenizer tokens(taxi, ' ');
for (Tokenizer::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter)
for (auto const& itr : Acore::Tokenize(taxi, ' ', false))
{
uint32 node = uint32(atol(*iter));
m_entryPointData.taxiPath.push_back(node);
uint32 node = Acore::StringTo<uint32>(itr).value_or(0);
m_entryPointData.taxiPath.emplace_back(node);
}
// Check integrity
@ -4940,23 +4941,6 @@ void Player::SetHomebind(WorldLocation const& loc, uint32 areaId)
CharacterDatabase.Execute(stmt);
}
uint32 Player::GetUInt32ValueFromArray(Tokenizer const& data, uint16 index)
{
if (index >= data.size())
return 0;
return (uint32)atoi(data[index]);
}
float Player::GetFloatValueFromArray(Tokenizer const& data, uint16 index)
{
float result;
uint32 temp = Player::GetUInt32ValueFromArray(data, index);
memcpy(&result, &temp, sizeof(result));
return result;
}
bool Player::isBeingLoaded() const
{
return GetSession()->PlayerLoading();
@ -5039,8 +5023,15 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8());
SetUInt32Value(PLAYER_XP, fields[7].GetUInt32());
_LoadIntoDataField(fields[66].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE);
_LoadIntoDataField(fields[69].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2);
if (!_LoadIntoDataField(fields[66].GetString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE))
{
FMT_LOG_WARN("entities.player.loading", "Player::LoadFromDB: Player ({}) has invalid exploredzones data ({}). Forcing partial load.", guid, fields[66].GetStringView());
}
if (!_LoadIntoDataField(fields[69].GetString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2))
{
FMT_LOG_WARN("entities.player.loading", "Player::LoadFromDB: Player ({}) has invalid knowntitles mask ({}). Forcing partial load.", guid, fields[69].GetStringView());
}
SetObjectScale(1.0f);
SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);
@ -5117,7 +5108,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
std::string taxi_nodes = fields[42].GetString();
#define RelocateToHomebind(){ mapId = m_homebindMapId; instanceId = 0; Relocate(m_homebindX, m_homebindY, m_homebindZ); }
auto RelocateToHomebind = [this, &mapId, &instanceId]() { mapId = m_homebindMapId; instanceId = 0; Relocate(m_homebindX, m_homebindY, m_homebindZ); };
_LoadGroup();
@ -6063,13 +6054,21 @@ Item* Player::_LoadItem(CharacterDatabaseTransaction trans, uint32 zoneId, uint3
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_BOP_TRADE);
stmt->setUInt32(0, item->GetGUID().GetCounter());
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
{
std::string strGUID = (*result)[0].GetString();
Tokenizer GUIDlist(strGUID, ' ');
AllowedLooterSet looters;
for (Tokenizer::const_iterator itr = GUIDlist.begin(); itr != GUIDlist.end(); ++itr)
looters.insert(ObjectGuid::Create<HighGuid::Player>(atol(*itr)));
for (std::string_view guidStr : Acore::Tokenize((*result)[0].GetStringView(), ' ', false))
{
if (Optional<ObjectGuid::LowType> guid = Acore::StringTo<ObjectGuid::LowType>(guidStr))
{
looters.insert(ObjectGuid::Create<HighGuid::Player>(*guid));
}
else
{
FMT_LOG_WARN("entities.player.loading", "Player::_LoadInventory: invalid item_soulbound_trade_data GUID '%s' for item %s. Skipped.", guidStr, item->GetGUID().ToString());
}
}
if (looters.size() > 1 && item->GetTemplate()->GetMaxStackSize() == 1 && item->IsSoulBound())
{

View file

@ -17,6 +17,8 @@
#include "ObjectMgr.h"
#include "Player.h"
#include "Tokenize.h"
#include "StringConvert.h"
PlayerTaxi::PlayerTaxi() : _taxiSegment(0)
{
@ -89,18 +91,31 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level
SetTaximaskNode(213); //Shattered Sun Staging Area
}
void PlayerTaxi::LoadTaxiMask(std::string const& data)
bool PlayerTaxi::LoadTaxiMask(std::string_view data)
{
Tokenizer tokens(data, ' ');
bool warn = false;
std::vector<std::string_view> tokens = Acore::Tokenize(data, ' ', false);
uint8 index;
Tokenizer::const_iterator iter;
for (iter = tokens.begin(), index = 0;
(index < TaxiMaskSize) && (iter != tokens.end()); ++iter, ++index)
for (uint8 index = 0; (index < TaxiMaskSize) && (index < tokens.size()); ++index)
{
// load and set bits only for existed taxi nodes
m_taximask[index] = sTaxiNodesMask[index] & uint32(atol(*iter));
if (Optional<uint32> mask = Acore::StringTo<uint32>(tokens[index]))
{
// load and set bits only for existing taxi nodes
m_taximask[index] = sTaxiNodesMask[index] & *mask;
if (m_taximask[index] != *mask)
{
warn = true;
}
}
else
{
m_taximask[index] = 0;
warn = true;
}
}
return !warn;
}
void PlayerTaxi::AppendTaximaskTo(ByteBuffer& data, bool all)
@ -121,12 +136,16 @@ bool PlayerTaxi::LoadTaxiDestinationsFromString(const std::string& values, TeamI
{
ClearTaxiDestinations();
Tokenizer tokens(values, ' ');
for (Tokenizer::const_iterator iter = tokens.begin(); iter != tokens.end(); ++iter)
for (auto const& itr : Acore::Tokenize(values, ' ', false))
{
uint32 node = uint32(atol(*iter));
AddTaxiDestination(node);
if (Optional<uint32> node = Acore::StringTo<uint32>(itr))
{
AddTaxiDestination(*node);
}
else
{
return false;
}
}
// Check integrity

View file

@ -31,7 +31,7 @@ public:
// Nodes
void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level);
void LoadTaxiMask(std::string const& data);
bool LoadTaxiMask(std::string_view data);
[[nodiscard]] bool IsTaximaskNodeKnown(uint32 nodeidx) const
{

View file

@ -67,6 +67,8 @@
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include "Tokenize.h"
#include "StringConvert.h"
#include <math.h>
float baseMoveSpeed[MAX_MOVE_TYPE] =
@ -15218,30 +15220,36 @@ void CharmInfo::SetPetNumber(uint32 petnumber, bool statwindow)
void CharmInfo::LoadPetActionBar(const std::string& data)
{
Tokenizer tokens(data, ' ');
std::vector<std::string_view> tokens = Acore::Tokenize(data, ' ', false);
if (tokens.size() != (ACTION_BAR_INDEX_END - ACTION_BAR_INDEX_START) * 2)
return; // non critical, will reset to default
uint8 index = ACTION_BAR_INDEX_START;
Tokenizer::const_iterator iter = tokens.begin();
for (; index < ACTION_BAR_INDEX_END; ++iter, ++index)
auto iter = tokens.begin();
for (uint8 index = ACTION_BAR_INDEX_START; index < ACTION_BAR_INDEX_END; ++index)
{
// use unsigned cast to avoid sign negative format use at long-> ActiveStates (int) conversion
ActiveStates type = ActiveStates(atol(*iter));
++iter;
uint32 action = uint32(atol(*iter));
Optional<uint8> type = Acore::StringTo<uint8>(*(iter++));
Optional<uint32> action = Acore::StringTo<uint32>(*(iter++));
PetActionBar[index].SetActionAndType(action, type);
if (!type || !action)
{
continue;
}
PetActionBar[index].SetActionAndType(*action, static_cast<ActiveStates>(*type));
// check correctness
if (PetActionBar[index].IsActionBarForSpell())
{
SpellInfo const* spelInfo = sSpellMgr->GetSpellInfo(PetActionBar[index].GetAction());
if (!spelInfo)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(PetActionBar[index].GetAction());
if (!spellInfo)
{
SetActionBar(index, 0, ACT_PASSIVE);
else if (!spelInfo->IsAutocastable())
}
else if (!spellInfo->IsAutocastable())
{
SetActionBar(index, PetActionBar[index].GetAction(), ACT_PASSIVE);
}
}
}
}

View file

@ -972,7 +972,7 @@ private:
GlobalCooldownList m_GlobalCooldowns;
};
enum ActiveStates
enum ActiveStates : uint8
{
ACT_PASSIVE = 0x01, // 0x01 - passive
ACT_DISABLED = 0x81, // 0x80 - castable

View file

@ -47,6 +47,8 @@
#include "Vehicle.h"
#include "WaypointMgr.h"
#include "World.h"
#include "StringConvert.h"
#include "Tokenize.h"
ScriptMapMap sSpellScripts;
ScriptMapMap sEventScripts;
@ -778,25 +780,34 @@ void ObjectMgr::LoadCreatureTemplateAddons()
creatureAddon.emote = fields[5].GetUInt32();
creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[6].GetUInt8());
Tokenizer tokens(fields[7].GetString(), ' ');
creatureAddon.auras.reserve(tokens.size());
for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
for (std::string_view aura : Acore::Tokenize(fields[7].GetStringView(), ' ', false))
{
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr)));
if (!AdditionalSpellInfo)
SpellInfo const* spellInfo = nullptr;
if (Optional<uint32> spellId = Acore::StringTo<uint32>(aura))
{
LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
spellInfo = sSpellMgr->GetSpellInfo(*spellId);
}
if (!spellInfo)
{
FMT_LOG_ERROR("sql.sql", "Creature (Entry: {}) has wrong spell '{}' defined in `auras` field in `creature_template_addon`.", entry, aura);
continue;
}
if (AdditionalSpellInfo->GetDuration() > 0)
if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellInfo->Id) != creatureAddon.auras.end())
{
LOG_DEBUG/*ERROR*/("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
FMT_LOG_ERROR("sql.sql", "Creature (Entry: %u) has duplicate aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellInfo->Id);
continue;
}
if (spellInfo->GetDuration() > 0)
{
LOG_DEBUG/*ERROR*/("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellInfo->Id);
// continue;
}
creatureAddon.auras.push_back(atol(*itr));
creatureAddon.auras.push_back(spellInfo->Id);
}
if (creatureAddon.mount)
@ -1247,25 +1258,34 @@ void ObjectMgr::LoadCreatureAddons()
creatureAddon.emote = fields[5].GetUInt32();
creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[6].GetUInt8());
Tokenizer tokens(fields[7].GetString(), ' ');
creatureAddon.auras.reserve(tokens.size());
for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
for (std::string_view aura : Acore::Tokenize(fields[7].GetStringView(), ' ', false))
{
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr)));
if (!AdditionalSpellInfo)
SpellInfo const* spellInfo = nullptr;
if (Optional<uint32> spellId = Acore::StringTo<uint32>(aura))
{
LOG_ERROR("sql.sql", "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
spellInfo = sSpellMgr->GetSpellInfo(*spellId);
}
if (!spellInfo)
{
FMT_LOG_ERROR("sql.sql", "Creature (GUID: {}) has wrong spell '{}' defined in `auras` field in `creature_addon`.", guid, aura);
continue;
}
if (AdditionalSpellInfo->GetDuration() > 0)
if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellInfo->Id) != creatureAddon.auras.end())
{
LOG_DEBUG/*ERROR*/("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", guid, uint32(atol(*itr)));
FMT_LOG_ERROR("sql.sql", "Creature (GUID: {}) has duplicate aura (spell {}) in `auras` field in `creature_addon`.", guid, spellInfo->Id);
continue;
}
if (spellInfo->GetDuration() > 0)
{
LOG_DEBUG/*ERROR*/("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", guid, spellInfo->Id);
// continue;
}
creatureAddon.auras.push_back(atol(*itr));
creatureAddon.auras.push_back(spellInfo->Id);
}
if (creatureAddon.mount)

View file

@ -20,6 +20,7 @@
#include "ScriptMgr.h"
#include "Util.h"
#include "WorldPacket.h"
#include "Tokenize.h"
#include <iterator>
#include <sstream>
@ -43,10 +44,10 @@ void Motd::SetMotd(std::string motd)
WorldPacket data(SMSG_MOTD); // new in 2.0.1
Tokenizer motdTokens(motd, '@');
std::vector<std::string_view> motdTokens = Acore::Tokenize(motd, '@', true);
data << uint32(motdTokens.size()); // line count
for (Tokenizer::const_reference token : motdTokens)
for (std::string_view token : motdTokens)
data << token;
MotdPacket = data;
@ -55,7 +56,7 @@ void Motd::SetMotd(std::string motd)
return;
std::ostringstream oss;
std::copy(motdTokens.begin(), motdTokens.end() - 1, std::ostream_iterator<char const*>(oss, "\n"));
std::copy(motdTokens.begin(), motdTokens.end() - 1, std::ostream_iterator<std::string_view>(oss, "\n"));
oss << *(motdTokens.end() - 1); // copy back element
FormattedMotd = oss.str();
}

View file

@ -22,8 +22,10 @@
#include "DatabaseEnv.h"
#include "ObjectMgr.h"
#include "World.h"
#include "StringConvert.h"
constexpr auto DUMP_TABLE_COUNT = 27;
#define DUMP_TABLE_COUNT 27
struct DumpTable
{
char const* name;
@ -172,10 +174,12 @@ uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32>& guidMap, uint32
bool changeGuid(std::string& str, int n, std::map<uint32, uint32>& guidMap, uint32 hiGuid, bool nonzero = false)
{
char chritem[20];
uint32 oldGuid = atoi(getnth(str, n).c_str());
if (nonzero && oldGuid == 0)
return true; // not an error
auto _oldGuid = Acore::StringTo<uint32>(getnth(str, n));
if (nonzero && (!_oldGuid || !*_oldGuid))
return true; // not an error
uint32 oldGuid = *_oldGuid;
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
snprintf(chritem, 20, "%u", newGuid);
@ -185,10 +189,11 @@ bool changeGuid(std::string& str, int n, std::map<uint32, uint32>& guidMap, uint
bool changetokGuid(std::string& str, int n, std::map<uint32, uint32>& guidMap, uint32 hiGuid, bool nonzero = false)
{
char chritem[20];
uint32 oldGuid = atoi(gettoknth(str, n).c_str());
if (nonzero && oldGuid == 0)
return true; // not an error
auto _oldGuid = Acore::StringTo<uint32>(getnth(str, n));
if (nonzero && (!_oldGuid || !*_oldGuid))
return true; // not an error
uint32 oldGuid = *_oldGuid;
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
snprintf(chritem, 20, "%u", newGuid);
@ -257,9 +262,11 @@ void StoreGUID(QueryResult result, uint32 data, uint32 field, std::set<uint32>&
{
Field* fields = result->Fetch();
std::string dataStr = fields[data].GetString();
uint32 guid = atoi(gettoknth(dataStr, field).c_str());
if (guid)
guids.insert(guid);
if (auto guid = Acore::StringTo<uint32>(gettoknth(dataStr, field)))
{
guids.insert(*guid);
}
}
// Writing - High-level functions
@ -468,7 +475,6 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
char buf[32000] = "";
typedef std::map<uint32, uint32> PetIds; // old->new petid relation
typedef PetIds::value_type PetIdsPair;
PetIds petids;
uint8 gender = GENDER_NONE;
@ -651,11 +657,11 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
snprintf(lastpetid, 20, "%s", currpetid);
}
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
auto const& petids_iter = petids.find(Acore::StringTo<uint32>(currpetid).value_or(0));
if (petids_iter == petids.end())
{
petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));
petids.emplace(Acore::StringTo<uint32>(currpetid).value_or(0), Acore::StringTo<uint32>(newpetid).value_or(0));
}
if (!changenth(line, 1, newpetid)) // character_pet.id update
@ -670,7 +676,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
// lookup currpetid and match to new inserted pet id
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(Acore::StringTo<uint32>(currpetid).value_or(0));
if (petids_iter == petids.end()) // couldn't find new inserted id
ROLLBACK(DUMP_FILE_BROKEN);

View file

@ -263,8 +263,8 @@ public:
uint32 accountId = handler->GetSession()->GetAccountId();
int expansion = atoi(exp); //get int anyway (0 if error)
if (expansion < 0 || uint8(expansion) > sWorld->getIntConfig(CONFIG_EXPANSION))
auto expansion = Acore::StringTo<uint8>(exp); //get int anyway (0 if error)
if (!expansion || *expansion > sWorld->getIntConfig(CONFIG_EXPANSION))
{
handler->SendSysMessage(LANG_IMPROPER_VALUE);
handler->SetSentErrorMessage(true);
@ -273,12 +273,12 @@ public:
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
stmt->setUInt8(0, uint8(expansion));
stmt->setUInt8(0, *expansion);
stmt->setUInt32(1, accountId);
LoginDatabase.Execute(stmt);
handler->PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
handler->PSendSysMessage(LANG_ACCOUNT_ADDON, *expansion);
return true;
}
@ -756,18 +756,18 @@ public:
handler->HasLowerSecurityAccount(nullptr, accountId, true))
return false;
int expansion = atoi(exp); //get int anyway (0 if error)
if (expansion < 0 || uint8(expansion) > sWorld->getIntConfig(CONFIG_EXPANSION))
auto expansion = Acore::StringTo<uint8>(exp); //get int anyway (0 if error)
if (!expansion || *expansion > sWorld->getIntConfig(CONFIG_EXPANSION))
return false;
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
stmt->setUInt8(0, expansion);
stmt->setUInt8(0, *expansion);
stmt->setUInt32(1, accountId);
LoginDatabase.Execute(stmt);
handler->PSendSysMessage(LANG_ACCOUNT_SETADDON, accountName.c_str(), accountId, expansion);
handler->PSendSysMessage(LANG_ACCOUNT_SETADDON, accountName.c_str(), accountId, *expansion);
return true;
}
@ -809,7 +809,7 @@ public:
}
// Check for invalid specified GM level.
gm = (isAccountNameGiven) ? atoi(arg2) : atoi(arg1);
gm = (isAccountNameGiven) ? Acore::StringTo<int32>(arg2).value_or(0) : Acore::StringTo<int32>(arg1).value_or(0);
if (gm > SEC_CONSOLE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
@ -819,7 +819,7 @@ public:
// handler->getSession() == nullptr only for console
targetAccountId = (isAccountNameGiven) ? AccountMgr::GetId(targetAccountName) : handler->getSelectedPlayer()->GetSession()->GetAccountId();
int32 gmRealmID = (isAccountNameGiven) ? atoi(arg3) : atoi(arg2);
int32 gmRealmID = (isAccountNameGiven) ? Acore::StringTo<int32>(arg3).value_or(0) : Acore::StringTo<int32>(arg2).value_or(0);
uint32 playerSecurity;
if (handler->GetSession())
playerSecurity = AccountMgr::GetSecurity(handler->GetSession()->GetAccountId(), gmRealmID);

View file

@ -120,7 +120,7 @@ public:
if (isNumeric(searchString.c_str()))
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_GUID);
stmt->setUInt32(0, uint32(atoi(searchString.c_str())));
stmt->setUInt32(0, *Acore::StringTo<uint32>(searchString));
result = CharacterDatabase.Query(stmt);
}
// search by name