refactor(Core/Misc): port gossip validation, StringFormat APIs, and spell attribute naming from TC (#24789)

Co-authored-by: Rochet2 <tqbattlenet@gmail.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: tobmaps <spambot42@yandex.ru>
This commit is contained in:
Francesco Borzì 2026-03-11 00:50:32 +01:00 committed by GitHub
parent 47e6aed9a7
commit 6ffe41dd59
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8 changed files with 67 additions and 10 deletions

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@ -978,7 +978,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
if (attacker && damagetype != DOT && spellProto->DmgClass == SPELL_DAMAGE_CLASS_MELEE && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_HOLY))
attacker->DealDamageShieldDamage(victim);
if (!spellProto->HasAttribute(SPELL_ATTR4_REACTIVE_DAMAGE_PROC))
if (!spellProto->HasAttribute(SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS))
victim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TAKE_DAMAGE, spellProto->Id);
}
else