fix(Core/Movement): creatures should not cast while moving (#9141)
- Closes #8843
This commit is contained in:
parent
006ee3b7e2
commit
70fbaefa8e
10 changed files with 53 additions and 52 deletions
|
|
@ -1243,7 +1243,7 @@ bool SpellInfo::IsChanneled() const
|
|||
|
||||
bool SpellInfo::IsMoveAllowedChannel() const
|
||||
{
|
||||
return IsChanneled() && (HasAttribute(SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL) || (!(ChannelInterruptFlags & (AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING))));
|
||||
return IsChanneled() && HasAttribute(SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL);
|
||||
}
|
||||
|
||||
bool SpellInfo::NeedsComboPoints() const
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue