fix(Core/GameObject): Also send EventInform() calls for GAMEOBJECT_TY… (#17283)
fix(Core/GameObject): Also send EventInform() calls for GAMEOBJECT_TYPE_CAMERA
- This allows object and zone AI to process events called by camera objects as well (previously only possible through event_scripts)
(cherry-picked from commit 6904073c9c)
This commit is contained in:
parent
4b21f01b91
commit
71de2e5c26
1 changed files with 3 additions and 0 deletions
|
|
@ -1724,7 +1724,10 @@ void GameObject::Use(Unit* user)
|
|||
player->SendCinematicStart(info->camera.cinematicId);
|
||||
|
||||
if (info->camera.eventID)
|
||||
{
|
||||
GetMap()->ScriptsStart(sEventScripts, info->camera.eventID, player, this);
|
||||
EventInform(info->camera.eventID);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue