feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
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63 changed files with 160 additions and 313 deletions
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@ -1067,7 +1067,7 @@ public:
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go->Delete();
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WretchedGhoulCleaner cleaner;
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Acore::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
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Cell::VisitGridObjects(me, worker, 150.0f);
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Cell::VisitObjects(me, worker, 150.0f);
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}
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void Reset() override
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@ -1281,7 +1281,7 @@ public:
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{
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WretchedGhoulCleaner cleaner;
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Acore::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
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Cell::VisitGridObjects(me, worker, 150.0f);
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Cell::VisitObjects(me, worker, 150.0f);
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if (Creature* c = me->FindNearestCreature(NPC_SAC_LIGHTS_VENGEANCE, 150.0f, true))
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if (Creature* v = me->FindNearestCreature(NPC_SAC_VEGARD_1, 50.0f, true))
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